keyMate: Selecting bone in keyMate by clicking on the model

Hello!

I'm using keyMate, and I would like to select a bone in the keyMate hierarchy.

I thought I could easily do that by clicking a bone in the Viewport, but the only way I have found so far is to expand the entire keyMate hiearchy until the desired bone is "there" in the hierarchy and then click it in the keyMate hierarchy.

This is extremely time-taking. 

Did I miss something, or is selecting a bone of a model in keyMate really only possible by walking through the entire keyMate hierarchy?

Post edited by johann.hesters_2e9dd0ece9 on

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