dForce Gravity source
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I'm noticing dForce making clothing "fall" partly to stage left, as if the source of gravity were shifted off to the side.
Shouldn't down be straight down?
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I'm noticing dForce making clothing "fall" partly to stage left, as if the source of gravity were shifted off to the side.
Shouldn't down be straight down?
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I have also seen this, though not all the time.
I am not sure, but I think it relates to self collission and mesh density - and probably the order for which Daz Studio calculates the dForce influence on the vertices.
I.e. if due to potential self collision it will push the clothing away.
No it's simply the coriolis effect![laugh laugh](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/teeth_smile.png)
The attached image shows an example of the issue.
Doesn't dForce have a wind simulation effect as well as gravity? Maybe that's turned on?
If it does, I can't find it. And it doesn't happen to everything.