Single-Sided Poligons?
![Faux2D](https://secure.gravatar.com/avatar/5e6f1ddc083354ca80efff14ee515551?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F5e6f1ddc083354ca80efff14ee515551_100.png)
I was wondering if there is a way for the OpenGl shader in Daz to do single-sided polygons? Or maybe a script?
You currently have no notifications.
I was wondering if there is a way for the OpenGl shader in Daz to do single-sided polygons? Or maybe a script?
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.
Comments
It mioght be possible with a custom OpenGL shader, but | don't know and I've never tried to set one up.
It seems like an easy fix but I have no idea where to even start to create a custom OpenGL shader. I don't even know if it's possible to modify the existing one.