Viewport different size from render

So when I go to render settings/general and alter the dimension preset to something like Square 1:1, the white square shows the right size in Viewport but when I render it does a full Active Viewport render. This has only just started happening, and I have no idea why. Any ideas?

Comments

  • I had a mismatch the other day. Try explicitly settings values in the rest of the size fields, I think that may be what shook it loose.

  • It was a preloaded scene so I wonder if that messed things up? Changed the settings manually bit still looks smaller than in viewfinder.

  • Yes, mine was a preload (actually switching between preloads as I was testing content).

  • When I loaded a scene I'd made myself it worked as it should, so I think it's the preloaded factor that messed things up. I'll mess around with the settings myself, see what happens.

  • FishtalesFishtales Posts: 6,119

    If there is a camera loaded with the scene check to make sure it hasn't got Dimensions turned on.

  • Fishtales said:

    If there is a camera loaded with the scene check to make sure it hasn't got Dimensions turned on.

    So should they be off? Not sure what that does. It's not a setting I've used or altered before. Then again, there are a LOT of settings in Daz Studio that I've never used or messed with! Cheers.

  • FishtalesFishtales Posts: 6,119

    The dimensions set in the camera when switched on overrides the ones in the render panel.

  • The cameras don't have dimensions on, so it's not that causing it. But that is certainly useful to know for the future. I'll just fiddle with the render settings until I get the size I want.

    Thanks for your info, guys!

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