Viewport different size from render
So when I go to render settings/general and alter the dimension preset to something like Square 1:1, the white square shows the right size in Viewport but when I render it does a full Active Viewport render. This has only just started happening, and I have no idea why. Any ideas?
Comments
I had a mismatch the other day. Try explicitly settings values in the rest of the size fields, I think that may be what shook it loose.
It was a preloaded scene so I wonder if that messed things up? Changed the settings manually bit still looks smaller than in viewfinder.
Yes, mine was a preload (actually switching between preloads as I was testing content).
When I loaded a scene I'd made myself it worked as it should, so I think it's the preloaded factor that messed things up. I'll mess around with the settings myself, see what happens.
If there is a camera loaded with the scene check to make sure it hasn't got Dimensions turned on.
So should they be off? Not sure what that does. It's not a setting I've used or altered before. Then again, there are a LOT of settings in Daz Studio that I've never used or messed with! Cheers.
The dimensions set in the camera when switched on overrides the ones in the render panel.
The cameras don't have dimensions on, so it's not that causing it. But that is certainly useful to know for the future. I'll just fiddle with the render settings until I get the size I want.
Thanks for your info, guys!