have you ever heard of MAC? Do you know that DAZ Studio does n

DAZ Studio  is a terrible nightmare at least for MAC users, but not because it’s a difficult sw to use . But because it’s impossible to install it and also all the app it needs to fix the infinite problems you meet and to make it works properly. Each week a new app appears, but the content and smart library are empty. Every day I try to launch it and all is changed from the day before. Today Smart  and Content tab are disappeared! No way to find them. Put it on the trash and go back to Poser, please!!!!

Or make a very simple app to convert all the file you need to build a scene avoiding to open DAZ Studio since you never find your expensive models collected from years

Comments

  • As a Mac user who has used Daz Studio since version 1.0, I can say that, on my end, I have not encountered these problems. Do you use DIM?

  • mclaughmclaugh Posts: 221

    I've never had to install additional apps to make DS work.

    It sounds to me like one or more of you Applications, dyld's, ZPC, System or User caches, or your CoreDuet database is corrupt. When was the last time you cleaned and rebuitl them? (it wouldn't hurt to delete the Kernel and extensions cache while you're at it.)

  • I primarily asked about DIM to see if  Studio was installed that way. Should have been more clear. It's certainly easier to get and install updates that way.

  • edited September 2019

    Dim is even worse: it distributes the parts installed on different pages.
    Some tutorials say the correct directory is in the "share" folder. Others indicate the documents folder. So I find pieces of daz studio everywhere.
    and I don't understand what all the suggested apps like the one with the elephant in the Logo or ContentCluster, or PFEMac, Morg, DAZPostgresqlCMS, DAZStudio45SDKCoreMac or GoZ forDAZ are for. Now Gimp has appeared. Do they go into the daz 3d folder in applications? is there a scheme somewhere showing what to install and where? If any of you are kind enough to want to help me, I'll be happy to gift to this kind DazStudio user a model of their choice to say THANK YOU!!! :-)
    But I need a simple explanation, for Dummies, and I don't mind understanding the "why"! I would just like to merge the models with the morphs.
    And then why do I buy models for their beauty, but never have hair? In this way they look very different. For example, with the banal Lilly for LilBit: they are practically the same with or without morphs without the hair and Lilly's hair is nowhere to be found!

    Thank you all. I envy your abilities :-))

    Post edited by susannaronchi_1f694e9ef7 on
  • LeanaLeana Posts: 11,829

    The “one with the elephant” is probably PostgreSql. It’s the database used to store the metadata used by the “smart content” tab to organize your content and add search keywords. You should install that one if you want to use that tab.

    The SDK provides tools and examples to develop plugins and scripts. You don’t need it unless you want to do that.

    PFE is an utility to export poses in Poser format. Again, you don’t need it unless you want to do that.

    GoS is a plugin to connect DS and ZBrush. If you don’t have ZBrush you don’t need it.

     

    I’m not familiar with “Lilly for LilBit”, but characters are usually sold without the hair and clothes you see in promos, they’re available separately.

  • Thank you Leana. 

    Accessories are not always available, unfortunately, and sometimes the artist does not indicate them in read me. I take advantage of your kindness and clarity to ask you something else about morphs: when a model is the child of 2 characters (not alternative), eg Genesis 8 + V3, before applying inj of the model you want to obtain, how do you superimpose them?

    Probably my MAC Pro has a problem with Daz as McLaugh suggests. I currently use Poser, Carrara and C4D, but I've never had the difficulties I have with DAZ Studio. I've installed it 1000 times, but I've never been able to use the sw because there's always some error and DIM makes it more than me. If you knew how many models I bought I could never use !! I'm really sad and discouraged.

  • LeanaLeana Posts: 11,829

    You can’t use morphs from one figure on another figure, you need to use a conversion program (like GenX2, or the G3 to G8 character converter) to transfer the morphs to the figure you want to use. 

  • FishtalesFishtales Posts: 6,162
    edited September 2019

    @Totte might be able to help as he is a Mac user.

    He frequents the Mac FAQ forum.

    https://www.daz3d.com/forums/discussion/16599/the-mac-faq/p29

    Post edited by Fishtales on
  • The product pages list what's in the product. Anything not listed is not included.

    You need to use morphs that were made for a particular figure. Morphs are merely a change in the mesh of a particular mesh to create a different looking nose or other body part. You can't use a morph from mesh on another. There are ways to transfer the morphs, but that's a completely other topic, as Leana says.

    You need to learn how DS is set up. At the moment, you're not used to it and used to another way of working. If you can let go how you think it should work and just learn how it does, you'll be less frustrated. Feel free to ask questions and there are plenty of people who will be willing to help. We all had to learn how to work DS.

  • TotteTotte Posts: 14,087

    Been running DAZ on a huge number of Mac OS  machines since DS 3, and yes, DAZ Studio can be a little picky when you install it (that's why I do recommend DIM, which installs things where the PA requested them to be. I can give numerous examples on why not installing stuff where it is intended to be installed is a bad idea.

    Ido for example develop a  lot of scripts, and scripts do reference files by path, for example documentation PDFs. If you put them elsewhere, the script will not find them, and then you will think it's a bad product, even worse changing install location of support files for scripts and products.

    But - to try to explain the basis of DS installation.
    - DIM will have default paths when first installed, and you can add paths,all saved in the DIM prefs file (.ini). Same with DAZ Studio, it will have a list of paths configured. This is very useful if you for example works with content belonging to different projects, you can install things into different locations turning availablinity on and off, also good to put freebees at a dffferent location, specialy those with a non-commercial usage to avoid having to check each item when you make something that might be fr commercial use.All ths freedom comes with a toll, you need to know where to install, and in DIM you can choose that if you have multiple locations, but it's impossible for DIM, and DS to know you intentions unless you explain them for the programs, i.e. select to corect location to install to, and where t load from. With locations I mean what in DAZ Studio is called Content Directories.

    Another reason to use DIM, and not the stand alone installers, is that the stand alone installers have the default install location set to the location which was the one to use at the time when the installer was created, which means, it will litterarly spread out your installations all over creating a multitude of locations of you do not thell the manual installer exactly where it should install this, so, once again, unless you know the ins anf outs of content directories, stay away from stand alone installers, just set DIM and DS to use the same directory.

    And, last, "missing content", is usually down a few things. 
    (1) The Content Directory is not mapped inside DS (go to prefs and content and fix that). To find out if this is the problem, use the Content Library Browser, NOT the smart content, to try to locate your items.

    (2) The CMS (Content Management System, the database, postgres to be more specific), can have issues if you have moved content on your disk, the links to the content within database is broken, cant be found. Fix this by CMS Reimport metadata. Another thing can be that you have a figure and have it selected and have the [x] Show compatible content checked, the smart content hids anything else.

    (3) The CMS again. Sometimes it won't be able to run, security settings on your system or after a system update changing the settings. Disk Utility might fix privilegies, or you can look at the thread fishtales linked to, several examples of solutions there. he problem is not caused by DAZ Studio, but everchanging security updates from Apple.

     

  • It's nice for me to be in this forum with you! Thank you for your big help.

    I notice that you also have an excellent knowledge of hardware, while for me it is an absolutely foreign world. Perhaps Daz Studio, requires more knowledge than the other SWs where you have to learn just how to use the tools and functions. You can't deny anyway that Daz Studio is much more "baroque" than other 3D sws.

    One last question: does the software with the elephant find the metadata on its own or do I have to upload listing the models one by one? And where are they hidden?
    And also, when the appears a text saying to check the logs due to a problem comes up, how do I find them and what do I do with them?

  • ProtozoonProtozoon Posts: 554
    edited September 2019

    I primarily asked about DIM to see if  Studio was installed that way. Should have been more clear. It's certainly easier to get and install updates that way.

    I use DS on Mac with DIM, for 3 years now. Never any issues. But I’ll star this thread for the future if something glitches.

    Post edited by Protozoon on
  • TotteTotte Posts: 14,087

    It's nice for me to be in this forum with you! Thank you for your big help.

    I notice that you also have an excellent knowledge of hardware, while for me it is an absolutely foreign world. Perhaps Daz Studio, requires more knowledge than the other SWs where you have to learn just how to use the tools and functions. You can't deny anyway that Daz Studio is much more "baroque" than other 3D sws.

    With flexibility comes complexity, law of physics and computers.

     

    One last question: does the software with the elephant find the metadata on its own or do I have to upload listing the models one by one? And where are they hidden?
    And also, when the appears a text saying to check the logs due to a problem comes up, how do I find them and what do I do with them?

    Postgres(the elephant) is a database server, where DIM and DS stored information (metadata) about installed content. That's nothing you will fiddle with unless you are a level 50 computer guru.

     

  • IMO, the software packaging is definitely not elegant.  And it does indeed scatter files all over.  At least their files have 'Daz' in the name, so easy to find preferences, application support files, etc.  Daz Studio is also not a best-in-class citizen on macOS.  It's built with a "cross-platform" framework and so you end up with software that's not really a macOS application, not really a Windows application, etc.

    I'm thankful to have moved 90% of my workload to Cinema4D.  There, it's quite the pleasant experience.  The latest R21 update also supports macOS dark mode and other Mac-specific features.  Sure wish Daz would do the same, but I don't see that happening.

  • I spent the night installing everything again with DIM, choosing only the models I want by wasting hours of work. Result: DIM does what it wants, the models I wanted are not there, but it filled me with weapons, soldiers, cannons and monsters.
    Daz Studio, if I try to open a model, says it doesn't exist and my favorites aren't there.
    I insist I think that DAZ Studio is a bad SW, impossible and very difficult to install correctly, at least on MAC. And his friend DIM installed me a lot of folders in Poser creating many problems. I think of you all DAZ Studio users as a computer genius. I, who am only a modest illustrator, just can't do it. Not clever enough....

    I give up

    Thank you all

  • rsharp, a question for you : what do you do with all the Daz Studio models you bought spending lot of money?

  • TotteTotte Posts: 14,087
    rsharp said:

    IMO, the software packaging is definitely not elegant.  And it does indeed scatter files all over.  At least their files have 'Daz' in the name, so easy to find preferences, application support files, etc.  Daz Studio is also not a best-in-class citizen on macOS.  It's built with a "cross-platform" framework and so you end up with software that's not really a macOS application, not really a Windows application, etc.

    I'm thankful to have moved 90% of my workload to Cinema4D.  There, it's quite the pleasant experience.  The latest R21 update also supports macOS dark mode and other Mac-specific features.  Sure wish Daz would do the same, but I don't see that happening.

    Cinema4D is about $799 dollars per year more expensive than DS, which will explain some of what you are saying. 

  • TotteTotte Posts: 14,087
    edited September 2019

    I spent the night installing everything again with DIM, choosing only the models I want by wasting hours of work. Result: DIM does what it wants, the models I wanted are not there, but it filled me with weapons, soldiers, cannons and monsters.
    Daz Studio, if I try to open a model, says it doesn't exist and my favorites aren't there.
    I insist I think that DAZ Studio is a bad SW, impossible and very difficult to install correctly, at least on MAC. And his friend DIM installed me a lot of folders in Poser creating many problems. I think of you all DAZ Studio users as a computer genius. I, who am only a modest illustrator, just can't do it. Not clever enough....

    I give up

    Thank you all

    First - how do your Content Library Config in DS look?



    Second, when installing using DIM, where do you actually install?


    Third, How do your DIM config look like?

    Fourth, Are the Content you miss really missing from the Content Library Pane?
     

     

    Step1.jpg
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    step2.jpg
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    step3.jpg
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    step4.jpg
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    Post edited by Totte on
  • I see a lot of new things in your windows. Never found "Daz cleaner for example

    Schermata 2019-09-23 alle 13.26.45.png
    993 x 774 - 147K
  • this is what I found yesterday nighgt. And , just a couple of hours before, tanx to your suggestion, it was woking, not perfectly, but it worked. 

    In the meanwhile DIM destroyed mi Poser because it istalled lot of Daz Studio files into the Poser Runtime In this way Poser forgot my name rejecting my SN.

    A real nightmare. I really think that the secret is hidden in my hardware. Or do you think I must start to believe in bad ghosts?

  • Now I go and try to copy your tab, of course if I find them ;-)

  • TotteTotte Posts: 14,087

    I see a lot of new things in your windows. Never found "Daz cleaner for example

    As you cut the crashlog before the actual reason for the crash was shown it's impossible to tell why it crashed,

  • TotteTotte Posts: 14,087

    And the names of directories are what you give them, DAZ Clean is the name of the directory where I install DAZ products, to avoid mixing them with items from other stores (to make it easier to track down moprth errors for example).

  • mrlee71mrlee71 Posts: 10
    edited September 2019

    Hello, Mac user here and new to Daz Studio. I think i have a similar problem and seem to have three different locations for content:

    User/Documents/DAZ 3D

    Shared/DAZ 3D

    Shared/My DAZ 3D Library

    Should i delete one of these? They seem to be duplicates and a waste of space.

    Also, in the DAZ 3D/InstallManager/Downloads folder, there seems to be a large amount of zip files of all the products purchased. Can these also be deleted?

    Any advice would be appreciated! Thanks!

    Post edited by mrlee71 on
  • nemesis10nemesis10 Posts: 3,497
    mrlee71 said:

    Hello, Mac user here and new to Daz Studio. I think i have a similar problem and seem to have three different locations for content:

    User/Documents/DAZ 3D

    Shared/DAZ 3D

    Shared/My DAZ 3D Library

    Should i delete one of these? They seem to be duplicates and a waste of space.

    Also, in the DAZ 3D/InstallManager/Downloads folder, there seems to be a large amount of zip files of all the products purchased. Can these also be deleted?

    Any advice would be appreciated! Thanks!

    Nope, don't delete... your official Daz stuff will install into My Daz 3d library, your third partty stuff can be installed into the content folder in shared/Daz3d to avoid conflicts, while the Documents  Daz3d holds settings and other stuff.  No matter where it is, it will take up space... 

  • nemesis10nemesis10 Posts: 3,497
    mrlee71 said:

    Hello, Mac user here and new to Daz Studio. I think i have a similar problem and seem to have three different locations for content:

    User/Documents/DAZ 3D

    Shared/DAZ 3D

    Shared/My DAZ 3D Library

    Should i delete one of these? They seem to be duplicates and a waste of space.

    Also, in the DAZ 3D/InstallManager/Downloads folder, there seems to be a large amount of zip files of all the products purchased. Can these also be deleted?

    Any advice would be appreciated! Thanks!

    You can delete the zips though but not the receipts which should be smalkl files mixed with the zips.  Those receipts are used to figure out what gets updated and by the Content library.  Make sure that you have Daz studio's Content Manager and DIM properly pointed to the appropriate content folders and runtimes.  The installer will not put more than one copy of the file on your computer.  Those zips are the compressed version of your content that has been installed on your computer so they are redundant once you install the product.

  • TotteTotte Posts: 14,087
    mrlee71 said:

    Hello, Mac user here and new to Daz Studio. I think i have a similar problem and seem to have three different locations for content:

    User/Documents/DAZ 3D

    Shared/DAZ 3D

    Shared/My DAZ 3D Library

    Should i delete one of these? They seem to be duplicates and a waste of space.

    Also, in the DAZ 3D/InstallManager/Downloads folder, there seems to be a large amount of zip files of all the products purchased. Can these also be deleted?

    You can tell DIM to delete upon install. I have a NAS where I store my downloads, just to have them.

    mrlee71 said:

    Any advice would be appreciated! Thanks!

     

  • nemesis10 said:
    mrlee71 said:

    Hello, Mac user here and new to Daz Studio. I think i have a similar problem and seem to have three different locations for content:

    User/Documents/DAZ 3D

    Shared/DAZ 3D

    Shared/My DAZ 3D Library

    Should i delete one of these? They seem to be duplicates and a waste of space.

    Also, in the DAZ 3D/InstallManager/Downloads folder, there seems to be a large amount of zip files of all the products purchased. Can these also be deleted?

    Any advice would be appreciated! Thanks!

    Nope, don't delete... your official Daz stuff will install into My Daz 3d library, your third partty stuff can be installed into the content folder in shared/Daz3d to avoid conflicts, while the Documents  Daz3d holds settings and other stuff.  No matter where it is, it will take up space... 

     

    nemesis10 said:
    mrlee71 said:

    Hello, Mac user here and new to Daz Studio. I think i have a similar problem and seem to have three different locations for content:

    User/Documents/DAZ 3D

    Shared/DAZ 3D

    Shared/My DAZ 3D Library

    Should i delete one of these? They seem to be duplicates and a waste of space.

    Also, in the DAZ 3D/InstallManager/Downloads folder, there seems to be a large amount of zip files of all the products purchased. Can these also be deleted?

    Any advice would be appreciated! Thanks!

    You can delete the zips though but not the receipts which should be smalkl files mixed with the zips.  Those receipts are used to figure out what gets updated and by the Content library.  Make sure that you have Daz studio's Content Manager and DIM properly pointed to the appropriate content folders and runtimes.  The installer will not put more than one copy of the file on your computer.  Those zips are the compressed version of your content that has been installed on your computer so they are redundant once you install the product.

    Great! Thanks for the advice! I will delete all those zips!

  • Totte said:
    mrlee71 said:

    Hello, Mac user here and new to Daz Studio. I think i have a similar problem and seem to have three different locations for content:

    User/Documents/DAZ 3D

    Shared/DAZ 3D

    Shared/My DAZ 3D Library

    Should i delete one of these? They seem to be duplicates and a waste of space.

    Also, in the DAZ 3D/InstallManager/Downloads folder, there seems to be a large amount of zip files of all the products purchased. Can these also be deleted?

    You can tell DIM to delete upon install. I have a NAS where I store my downloads, just to have them.

    mrlee71 said:

    Any advice would be appreciated! Thanks!

     

    This is a great idea. I will look into this! Thanks.

  • rsharp_3144816rsharp_3144816 Posts: 99
    edited September 2019
    rsharp said:
    Totte said: Cinema4D is about $799 dollars per year more expensive than DS, which will explain some of what you are saying. 

    I've always subscribed to the "you get what you pay for" philosophy.  While expensive, the new subscription model makes it easier to have access to the full suite of Cinema tools.  Previously, the base price minus yearly maintenance was $3,495.  Older maintenance costs for the full version I think was around $700 per year.  Now, if you pay yearly for the subscription, it's $720.

    The other thing that swayed me to move off of Daz was the lack of Bryce on macOS and not having a workable modeling app like Hexagon.  I had a decent amount of assets in Bryce for games that I could no longer open to re-render at higher resolutions.  I was also using Poser for other software content, but Smith Micro seems to be dropping the ball these days.  Still other content was in Strata Studio 3D.  Strata refused to move to 64-bit.  So I had a mix-and-match of solutions with either no support or iffy support.   Now, I can depend upon a single package (C4D) for all my assets.  That gives me much piece of mind.  And I don't mind having a price tag on that.

    At the end of the day, my yearly costs are indeed higher.  Whatever $720 minus average yearly cost of Strata, Poser, etc. would have cost.

    Post edited by rsharp_3144816 on
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