Setting up Texture Presets Using Jpegs and PNGs
alexhcowley
Posts: 2,386
Guys,
I've just bought a couple of merchant resource packs containing Jpegs and PNGs for use in fabric textures. Is there a quick and simple way of turning these into texture presets so I can then use them on my Victorias' outfits? Or am I going to have to do it the hard way and apply each one of the jpegs to a surface, using the diffuse settings, and then save as a preset?
Thanks,
Alex.
Comments
Hi
You may find it helpful to scrutinise these two threads in the New Users Contest forum
http://www.daz3d.com/forums/discussion/29938/
http://www.daz3d.com/forums/discussion/31578/
In the first one we were dealing with retexturing using shaders, and in the 2nd one we moved on to using textures on a template.
Thanks, Chohole. I'll give them a browse.
Firstly, it's now obvious that I've asked the wrong question. What I actually needed was shader presets not texture presets.
Culling some tips from Chohole's two suggested threads and from the Fabricator page in the DAZ shop, I came up with the following method:
1) I set up the Jpegs and PNGs in a directory within My Library/Runtime/Textures.
2) I then created a cube primitive and applied a Fabricator preset to it to form the basis of my new shader (as per the suggestion on the Fabricator page).
3) I selected the cube on the scene tab and on the surface tab and then changed the diffuse map settings to point to one of the Jpegs/PNGs set up at stage one.
4) Finally, I used File/Save as/Shader preset to create a preset within the My Library/Shader directory structure.
I used the one of my new presets in a test render last night and I'm delighted with the results.
Thanks again to Chohole and to Marieah's Fabricator. (Amongst its other delights and enticements, Fabricator comes with a number of presets that can be used with third-party Jpegs/PNGs to create new shaders.)
So pleased that you could get something working. :coolsmile:
The New Users contests are mainly set up to be educational, whilst having fun at the same time and with the possibility of winning a prize at the end of it.
Jaderail has set up a list here http://www.daz3d.com/forums/discussion/28192/ detailing what were the learning concepts that we have already covered, with links to the relevant WIP threads.