Custom Morphs from Hexagon not passing to clothing/grafts after reload scene (edited)

VirgoRivalVirgoRival Posts: 47

I am having an issue with Daz as of the last few weeks all the sudden about Morphs I make to the mesh in Hexagon to relieve issues with the mesh in areas such as the crotch for wider hips to work with the Genitalia graft and also to help with the Shrink wrapping issue in cloths on Genesis 2 (and Genesis 1 for that matter)

in the past after the morph was made, using it pushed the clothing away from model to straighten it however now, Morphs I had made after restarting a scene session Doesn't transfer to the clothing and the cloths and grafts stays in place

however when i Redo a new morph in the current session, it will work fine
but after saving the scene and reopening it, the clothing/graphs doesn't have the morphs transferred over to them under the morph loader tab
The Morphs to fix the butt and breast shrink wrapping on my characters was HOURS of work to get even remotely acceptable.

this has been debilitating for my characters who are larger proportioned and need custom fixes that I no longer can use for my clothing items

The only thing I thought it could be is that Genesis 2 seems to be loading with a morph I accidentally transferred into its self that loads with each Model
but this is also happening with Genesis 1 which I did nothing too that i'm aware of

Post edited by VirgoRival on

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,941
    edited December 1969

    So are the morphs still present but not transferring to clothes, or are they missing entirely?

  • VirgoRivalVirgoRival Posts: 47
    edited December 1969

    So are the morphs still present but not transferring to clothes, or are they missing entirely?

    the morphs are still present in the character and even active(dialed on) and not transferring

    they also don't appear on the clothing and graphs after the restart of the scene after they where saved with them on the items on or otherwise

    and won't Re-transfer

  • Richard HaseltineRichard Haseltine Posts: 100,941
    edited December 1969

    Click the gear icon on the morph's slider and from the menu click Parameter Settings - is AutoFollow checked? If not, check it and then resave. I think it may also need to be in the Actor group of morphs to transfer, but I'm not certain of that.

  • VirgoRivalVirgoRival Posts: 47
    edited December 1969

    Click the gear icon on the morph's slider and from the menu click Parameter Settings - is AutoFollow checked? If not, check it and then resave. I think it may also need to be in the Actor group of morphs to transfer, but I'm not certain of that.

    I believe I messed with that and it is normally on autofollow, I will check again

    but how do I make it into an Actor group Morph if that will correct this issue

  • Richard HaseltineRichard Haseltine Posts: 100,941
    edited December 1969

    You can edit the Path in Parameter Settings.

  • VirgoRivalVirgoRival Posts: 47
    edited December 1969

    You can edit the Path in Parameter Settings.

    nothing is working, its not pushed the morph into the graft or clothing at all

    this is so infuriating because it worked before
    and I don't want to have to ReDo all my tweaks Everytime I restart Daz

  • VirgoRivalVirgoRival Posts: 47
    edited January 2014

    ok...what...

    I just saved the scene with the Morph's path saved in Actor, and reopned it

    its Just Gone now

    edit : nevermind its something I did to the Type

    Post edited by VirgoRival on
  • Richard HaseltineRichard Haseltine Posts: 100,941
    edited December 1969

    Oh yes, type has to be Modifier/Shape

  • VirgoRivalVirgoRival Posts: 47
    edited December 1969

    I thought I should mention, I know its been a few days, but I have not solved this
    the only new info i have is that


    but Let me see if I can clarify the problem

    -made custom morph in hexagon or zbrush to smooth out or otherwise adjust the mesh of my character model for clothing fitting reasons(Relieving the shrink wrapping issue) and graft adjustments
    -Morph Sits in Morph Loader via Hexagon or default zbrush group on character model
    -applying morph to character model with clothing On(turning the slider with morph to 100%)
    -any clothing fit to model conforms to new morph and morphs with it (Morph is then present in Clothing itself sitting in Morph Loader or zBrush group though normal transfer)
    -save scene, quit daz
    -Reload scene

    -Graft no longer has morphs from character model and is applied against new morph (its unchanged state)
    -Clothing however does BUT any new clothing loaded to scene won't absorb custom morph after reload

    other info is that this is happening to my older Genesis 1 models
    which makes me think this is a program wide issue (even if its just me, something is stopping me from using this shortcut )

    I hope I cleared that up and I hope for an answer

    now allow me to show off my lack of understanding how daz works by asking

    The next question would be how do I save the entirety of the custom character to load as a single morph then save the clothing fix morphs that I can reapply like a shape morph. Which I think might solve this issue because those still work

  • VirgoRivalVirgoRival Posts: 47
    edited December 1969

    Well after all this time I decided to try to figure out this issue of mine again and I'm still coming up with Nothing figuring out why this is happening.


    After a new SSD install with a Fresh Version of Daz and the Genesis model installed
    What ever the issue is Does go away using the install from my new drive


    But if I use Anything from the old drives Genesis 2 Female, The problem appears
    Saving the character and applying it to a fresh version of Genesis 2 Female Introduces the problem to the model


    its something that I did or was done to the model's settings to the old install that is now my D:/ that holds my runtime
    (my SSD is too small to hold my runtime, but still has fresh installs of the Genesis, Genesis 2 models)


    I have done many different scenarios to figure out what and when is creating the issue
    and the only new development is that when I Do apply character presets Of my characters from the old Install Genesis 2
    the problem Starts.
    The problem will actually Remove the Morphs Loader and zBrush morphs From the clothing attached to G2F even when they where working before hand before applying Presets of my charaters

    my only fix might be to just Redial my characters into the Fresh version of G2F which I will be basically recreating them from scratch.

    .-. I'm out of options

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