Advice on Controlling the Camera in Animation
I'm in a constant battle with the camera in Daz Studio. It seems there is a built in ease effect on camera moves, but this often results in odd movements between key frames. I can't rely on the program to just caculate the in-between. So the camera often bounces or moves strangely. I get into a trap of inserting more and more keyframes trying to get it to just move smoothly. Any tips out there on controlling the camera?
Post edited by Deke on
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The current Public Build has added graph and dopesheet to the Timeline so you can control the interpolation type.
I'll look into that. I have graphmate but never use it...would it enable me to turn off any strange easing?
Yes, you just want a straight-line instead fo a curve which GraphMate will let you do..
First, there may be a much easier solution ... in the keymate tab, the farthest icon to the right controls how the program interpolates the movement. You need to highlight the desired keyframes and then select the 'linear' function. It should then move equally and smoothly rather than slowing down at keyframes and speeding up in between.
Second, always adjust the camera with the sliders ... that means do not use the viewport adjuster! ... you should avoid almost all of the camera's wild motions that way.