Hello All can't seem to get rid of these when the render completes any ideas....I played with a few settings in the tools because the color matched them...but I am having a time figuring this out...Thanks Trish
They have to be turned off in the Scene tab or in Surfaces by setting the opacity to 0% (usually handles like that share a material). Or you can go to Parameters (not the Tool tab) and set the "Visible in render" setting of each of them to "off." They should each have a different bone so you should be able to select each of them in the Scene tab (again, not Tool).
I usually set the opacity to 0%, but as was noted in a similar thread I was reading earlier today, it probably makes more sense to turn them off in the Scene Tab, or the render engine will still be calculating them even if their opacity is turned off.
There might also be "handles visible/invisible" poses among the materials. These handles are attached to the clothes, aren't they?
Only if they're for the figure they're being used on. If converted/Autofitted to a new figure without using specific bone-preserving methods, those poses don't work any more (because they're based on turning off visibility of bones that no longer exist).
sorry I was rendering away....I opened the scene tab and clicked on one of the blue things and it highlighted in the scene tab and I shut each one off like that it worked great....Thanks so much Trish
Comments
They have to be turned off in the Scene tab or in Surfaces by setting the opacity to 0% (usually handles like that share a material). Or you can go to Parameters (not the Tool tab) and set the "Visible in render" setting of each of them to "off." They should each have a different bone so you should be able to select each of them in the Scene tab (again, not Tool).
Ok cool thanks....Trish
There might also be "handles visible/invisible" poses among the materials. These handles are attached to the clothes, aren't they?
I usually set the opacity to 0%, but as was noted in a similar thread I was reading earlier today, it probably makes more sense to turn them off in the Scene Tab, or the render engine will still be calculating them even if their opacity is turned off.
Only if they're for the figure they're being used on. If converted/Autofitted to a new figure without using specific bone-preserving methods, those poses don't work any more (because they're based on turning off visibility of bones that no longer exist).
sorry I was rendering away....I opened the scene tab and clicked on one of the blue things and it highlighted in the scene tab and I shut each one off like that it worked great....Thanks so much Trish