Blue things??

TrishTrish Posts: 2,625
edited December 1969 in New Users

Hello All can't seem to get rid of these when the render completes any ideas....I played with a few settings in the tools because the color matched them...but I am having a time figuring this out...Thanks Trish

shut.jpg
873 x 899 - 293K

Comments

  • SickleYieldSickleYield Posts: 7,639
    edited December 1969

    They have to be turned off in the Scene tab or in Surfaces by setting the opacity to 0% (usually handles like that share a material). Or you can go to Parameters (not the Tool tab) and set the "Visible in render" setting of each of them to "off." They should each have a different bone so you should be able to select each of them in the Scene tab (again, not Tool).

  • TrishTrish Posts: 2,625
    edited December 1969

    Ok cool thanks....Trish

  • SpottedKittySpottedKitty Posts: 7,232
    edited December 1969

    There might also be "handles visible/invisible" poses among the materials. These handles are attached to the clothes, aren't they?

  • Miss BMiss B Posts: 3,071
    edited December 1969

    I usually set the opacity to 0%, but as was noted in a similar thread I was reading earlier today, it probably makes more sense to turn them off in the Scene Tab, or the render engine will still be calculating them even if their opacity is turned off.

  • SickleYieldSickleYield Posts: 7,639
    edited December 1969

    There might also be "handles visible/invisible" poses among the materials. These handles are attached to the clothes, aren't they?

    Only if they're for the figure they're being used on. If converted/Autofitted to a new figure without using specific bone-preserving methods, those poses don't work any more (because they're based on turning off visibility of bones that no longer exist).

  • TrishTrish Posts: 2,625
    edited January 2014

    sorry I was rendering away....I opened the scene tab and clicked on one of the blue things and it highlighted in the scene tab and I shut each one off like that it worked great....Thanks so much Trish

    Post edited by Trish on
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