Adding to Cart…

Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.You currently have no notifications.
Licensing Agreement | Terms of Service | Privacy Policy | EULA
© 2025 Daz Productions Inc. All Rights Reserved.
Comments
Kinda weirds me out how accurate our technology is becoming. It seems to have difficulty with wide faces. Guessing we can tweak to perfection afterwards?
I also thought it was Mr. Bean.
Is that you meeting Obama?!
Not me, just my character, but yes. :)
Has anyone tried a robot face like a Gundam? LOL How do you even use this?
i havn't tried a gundam. I did try cat faces, they don't work. The software needs actual human points to make the face. Though the more human features the better chance it will work.
Yes I tried a cat too and failed
software that uses face fitting is needed like Crazytalk
I have done cat textured Character Creator figures for iClone that way
Looks somehow familiar...
Oh my! It should be Obama that is in awe!
Is this face generator related to Headshop 11 in the Daz store? https://www.daz3d.com/catalogsearch/result/?q=headshop 11
It is a stand alone and / or plugin for DS. There is an interesting video on its use on a Macintosh. Have any Mac users tried it out?
Well since everybody else has been comparing "apples 'n oranges" though my copy is nowhere near the updated edition that covers all the figures, making due therefore with it covering Genesis ... and FaceGen on G8M. The outdated 'what I have' does not make extra morphs. For fun ;-)
The morph applied by FaceGen worked nicely as indeed this character's nose is flatter than a Roman Charioteer's for example. The same "shades of grey" image was applied to both programs resulting in these face textures. When spot rendered, the result is as seen. Obviously one does not normally use "shades of grey" on the Diffuse channel ... and a little texture work is required to make either better. To note: one should avoid "heavy eyebrows overshadowing eyes" for use in Face Transfer.
i am totally convinced, my first try on facetransfer was a complete success.
Nice, congrats :-)
I've been playing with Face Generator & for 35 bucks on sale it's so not worth it. Using only one straight on image it can't really be any good. All the characters look like aliens from the side.
Yeppers hence why I am a fecegen user and got a refund..I was hoping it may have been an alternative option if I had a hard time with a face gen attempt.
looks good to me
dosen't work in the other progs either well the older faceshop, don't know about one click and doesn't in facegen tried in that though haven't tried with the new cgi CATS movie type
Get your serial here, enter in DAZ Studio Serial Number location for Face Transfer plugin, restart DAZ Studio, & you're good to go. Or should be. You need to be on Windows 64 bit though.
https://www.daz3d.com/downloader/customer/serialnumbers
Even if I do not get nice textures all the time after Face Transfer, it creates quite distinct morphs, that can be used with different materials.
Below is another face transfer example with Darius 8 materials applied - https://www.daz3d.com/darius-8
Is it possible, that there are different versions of Face Transfer out there?
My copy creates mostly reddish like monster versions of the textures
or the ghostly white ones
Anyhow, it is interesting to see, what details are created by Face Transfer.
And it all started with Genesis 8 Basic Male - just amazing.
I'm still debating with myself. Is it worth it to me .. as in, would I use it really.
The first thing I did (and the first thing DAZ should probably work on fixing) is to turn down the auto-generated translucency. There's no translucency map, so everything becomes noticably red, including the eyebrows.
After further tweaks, I got a regular guy, hanging around at the gates.
If anybody is interested, there are some face morphs in today's sales.
https://www.daz3d.com/genesis-8-male-head-morphs
https://www.daz3d.com/genesis-8-female-head-morphs
That's what "wish lists" are for ... wait until the price and/or desire is there ;-)
One can also turn the Face Transfer created characters into figurines.
I have used the excelent Sculptural - https://www.daz3d.com/sculptural-genesis-8-ultra-fun-kit - for the render below.
At default-
1) seems to make red faces, why is that. A lot of times the image will not be red in hue at all, and then the result is red, ESPECIALLY by the eyebrows. And this will be despite the fact the the eyebrows in the photo were not red at all.
2) the wide chin, it has a difficlt time interpretting witdth. It makes huge jaws.
3) it will try to match body colors and many times will give bad results...like, it will have a pale head with a more red body, or a super red face and a pale body.
Yeah, I mentioned it four posts above, but the redness is caused by the auto-applied translucency values. Lower that to reduce the redness.