It would seem that you need ◦Adjust_HipFront . If you select the Jacket, and go to the Parameters pane, it should be there.
This item is also made for Aiko5 and Genesis, not V6 and Genesis2.
V6 is a morph of Genesis 2, which is a completely different figure to Genesis (original).
It looks like these morphs wont work with Genesis 2 unfortunately.
Does Autofit pop up when you try to load this clothing onto Genesis 2? If so, I would have thought that the morphs would carry over as well. You could try loading it onto Genesis 2 before applying the V6 character, and see what happens.
Sometimes changing the collision item, if the problem clothing has smoothing applied, can solve the 'under when it should be over' issue. Say you have a shirt and jacket. If they are both fitted and collide with Genesis, you'll probably end up with a jumbled mess. But if you keep the shirt set to collide with Genesis, then set the jacket to collide with the shirt, it will usually look right.
In the screenshot of the 'before' jacket, if look at the Parameters, the last item under General is Mesh Smoo...(in your shot), that is Mesh Smoothing. The collision settings will be found there.
Comments
There are a number of morphs for the Jacket, from the Product Page:
It would seem that you need ◦Adjust_HipFront . If you select the Jacket, and go to the Parameters pane, it should be there.
This item is also made for Aiko5 and Genesis, not V6 and Genesis2.
Thank you, JimmyC_2009.
I find nothing but FBMExpandAll in "Shape pane" and "Parameter pane".
I just shift back to try Gensis female.
These morphs are in the parameter Pane.
But, what we can do with the V6?
V6 is a morph of Genesis 2, which is a completely different figure to Genesis (original).
It looks like these morphs wont work with Genesis 2 unfortunately.
Does Autofit pop up when you try to load this clothing onto Genesis 2? If so, I would have thought that the morphs would carry over as well. You could try loading it onto Genesis 2 before applying the V6 character, and see what happens.
It is strange.
I removed the jacket and re-added it, the morphs came back.
As you can see in image 2, there is "Morphs" in the "Parameter Pane".
The image 1 was taken before I removed and then re-added the jacket.
There is no "Morphs" in the "Parameter Pane"
Sometimes changing the collision item, if the problem clothing has smoothing applied, can solve the 'under when it should be over' issue. Say you have a shirt and jacket. If they are both fitted and collide with Genesis, you'll probably end up with a jumbled mess. But if you keep the shirt set to collide with Genesis, then set the jacket to collide with the shirt, it will usually look right.
Thank you,mjc1016.
PS:
I am still learning and don't know anything about "collision". :red:
I will learn harder...
In the screenshot of the 'before' jacket, if look at the Parameters, the last item under General is Mesh Smoo...(in your shot), that is Mesh Smoothing. The collision settings will be found there.