How to install Ptex?
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Hello,
I downloaded the latest version: v2.0.41 Apr 9, 2013
http://ptex.us/download.html
I want to use this for poser characters if possible.
once downloaded, do not locate the install setup to start the installation.
someone here has experience with it?
Comments
It will probably not work, or work only on the given examples.
http://www.daz3d.com/forums/discussion/33657/
what a pity!
I thought my problem was solved with this app
Thank
What problem?
You don't need to "install" Ptex in Studio; 4.6 versions already know about it. What you do need is an object with associated Ptex files for the diffuse/normal/whatever channels. You have to create these Ptex files in some other tool that supports creating them (like 3DCoat). Since Ptex files are specific to the mesh they were painted on, you can't simply use one Ptex file on any arbitrary object. Once you have the Ptex files, you load them as the texture file in Studio like you would any other imagemap on a channel. They won't show in the viewport window, however; only at render time.
I wanted to paint a eyebrows, and beard looks for a character
is a character with nearly 500,000 polygnos / vertices / points etc.
If the character is UV mapped any 3D / 2D painting software should suffice. If not, then PTEX could work as it is not depending on UV maps, but you'd need software that is capable of creating the PTEX files like 3D-Coat. An alternative could be modeled hair for the eyebrows / beard, though not sure if that would work for you.
Now, I thought this was about any 3d model ...
This is a high resolution model, mesh and it almost does not fit in uvmapper free, and he also uses the same skin color to the head, neck, and hands.
if you change the texture of the hands, it automatically changes the color of the neck, and head / face etc..
here some one render
BTW, ptex is a function of the renderer. DS itself does not handle the ptex, 3Delight does.
Kendall