DS4.12 Texture list behavior

I don't know if anyone has encountered this but if the names of the textures used in your scene is longer than your monitor fits there is no way to scroll up or down to see any of the other textures in use or not listed.

Is this a bug or behavior by design?

 

Comments

  • This isn't a DS 4.12 issue, though it is something that can happen yes. It can affect other long lists too, as I recall - I think that was one reasone for some of the changes to the Categorisation lists

Sign In or Register to comment.