Content license when Daz not installed
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The Daz license for content is pretty standard. It allows one to create 2D artwork from the 3D assets and sell, license, etc. those works. What you cannot do (unless you have other specific licenses to do so) is to sell/distribute 3D assets such that the original Daz content can be reversed-engineered.
Question...
I purchased a few Genesis 8 figures, but am transitioning completely to Cinema 4D. My plan is to export the figures (OBJ, FBX), re-import into C4D, then re-create the skeleton, weight maps, etc. Basically giving me fully animatable figures within C4D. Any assets created from these figures would always be in 2D form (stills/animations).
But, once I export all the assets, I was planning on uninstalling Daz Studio since I wouldn't ever need to run that software. I think I may even uninstall DIM. Yes, I'd miss out on future updates to the figures, but I want to go through the export/import process just once.
Having said all that, is it appropriate to have Daz content in 3D form for use within C4D such that Daz Studio isn't installed? Put another way, if you don't have Daz Studio installed, is the content still considered licensed to you?
Comments
The content license is not tied to the application used to manipulate and render the content.
Thank you, Richard. Glad to know I'm covered.