Dformer does not bite.

HeraHera Posts: 1,958
edited January 2014 in The Commons

Hello!

I have a problem with some products, fi the trenchcoat of Horror Survivor for V6 http://www.daz3d.com/horror-survivors-cris-for-v6

It's when I try to use a D-former to it to adjust certain parts. But the D-former does not bite. It's there, it's connected and its possible to move, but there's no D-form field created (the grid of red dots) and when I do things with it, like pulling and pushing, the outfit doesn't respond. What is not working and is it possible to fix?

Post edited by Hera on

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,437
    edited December 1969

    Is the DFormer parented to the root of the clothing, rather than a bone? Has you posing moved the clothing a long way from the origin?

  • HeraHera Posts: 1,958
    edited December 1969

    No, it's posed to the rote, the Genesis stuff & G2 stuff cannot have D-formers attached to the bone for some reason (or am I doing something wrong). The only thing I've done with the coat is to parent it to V6 (Gia) and she is squatting.

  • Richard HaseltineRichard Haseltine Posts: 102,437
    edited December 1969

    Try moving the field up, to wear the coat would be if she wasn't squatting.

  • HeraHera Posts: 1,958
    edited December 1969

    I've solved it, apparently it worked to remove the coat and restart with a new coat. I've encountered this problem now and then, and I'm beginning to think it happens when I save/close a work and then open it again and try to add a D-former to an already existing item of the Genesis/G2 conforming kind. I'll investigate some more.

  • Richard HaseltineRichard Haseltine Posts: 102,437
    edited December 1969

    If that is what is happening it would definitely be worth a bug report.

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