Dformer does not bite.
![Hera](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/userpics/583/nVN3LZ38JUUUZ.jpg)
Hello!
I have a problem with some products, fi the trenchcoat of Horror Survivor for V6 http://www.daz3d.com/horror-survivors-cris-for-v6
It's when I try to use a D-former to it to adjust certain parts. But the D-former does not bite. It's there, it's connected and its possible to move, but there's no D-form field created (the grid of red dots) and when I do things with it, like pulling and pushing, the outfit doesn't respond. What is not working and is it possible to fix?
Post edited by Hera on
Comments
Is the DFormer parented to the root of the clothing, rather than a bone? Has you posing moved the clothing a long way from the origin?
No, it's posed to the rote, the Genesis stuff & G2 stuff cannot have D-formers attached to the bone for some reason (or am I doing something wrong). The only thing I've done with the coat is to parent it to V6 (Gia) and she is squatting.
Try moving the field up, to wear the coat would be if she wasn't squatting.
I've solved it, apparently it worked to remove the coat and restart with a new coat. I've encountered this problem now and then, and I'm beginning to think it happens when I save/close a work and then open it again and try to add a D-former to an already existing item of the Genesis/G2 conforming kind. I'll investigate some more.
If that is what is happening it would definitely be worth a bug report.