Problem trying to transfer a skin from G3F to G8F
Illidanstorm
Posts: 655
in New Users
I'm having this figure https://www.daz3d.com/p3d-yumi
and I'm trying to transfer the skin to G8F, but somehow the face texture looks way different than it is supposed to be.
I'm saving the texture of the G3F with the yumi skin applied as a material preset and load that to G8F. This method worked with all of the characters I've tired it with so far except this one. What is the problem here?
Anmerkung 2019-10-02 114814.png
813 x 725 - 698K
Anmerkung 2019-10-02 114829.png
1059 x 883 - 1M
Comments
Make sure the surface settings agree. I would load both Yumi and apply the materials, and the G8F base & apply the same material. Then I would compare the various surface settings and/or see which is missing or doesn't belong on the G8F. Some things I would check are the color mode(Chromatic vs. Monochromatic), Glossy Layer(one might be using an image while the other isn't), etc.
If none of that works, check the image gamma (not the Render setting, look in the Surfaces tab, click on the image icon, open image editor) for the face bitmaps on those channels that have them. Base, translucency, diffuse overlay, etc., (coloured) should be 0.0, and bump, dispacement, normal, masks, etc., (non-coloured) should be 1. Compare with another figure to confirm.
How are you applying the materials?
Unfortunately, I don't have this figure to test, but what I do to apply G3F materials to G8F, (and G3M to G8M,) is select both the figure and the eyelashes addon, and then double-click on the material settings for the G3F figure. Because the eyelashes object uses material zones of the same name as the same zones for G3, the materials are applied.
I am noticing the issue appears to be just the face. And looking at the product page, I see Yumi comes with both Iray and 3Delight materials. Because there is a mismatch between the face and the rest of the figure, I'm wondering if you applied the materials for one and then applied makeup for the other, (either Iray overall and 3DL makeup, or the other way around.) Anyway, that's where I'd be looking first.