Help needed to turn set of objs into posable poser model.
![otherunicorn](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/userpics/818/n98E8EB905D68.jpg)
I am looking to have a model of a cartoon pony rigged and UV mapped for use in Poser.
Here's what the pony looks like. http://fav.me/d71cutn
I have a series of OBJ files from exported from zbrush, but neither the artist who made the model for me, or I are up to the task (He's not familiar with Poser, and I'm simply useless with rigging/UV mapping). I can probably get the zbrush files too.
The model is NOT to be redistributed. It is for my personal use only, and I wish it to remain that way.
I am happy to pay for a decent job. I would prefer a skilled/established model maker.
Please email me directly at otherunicorn at gmail.com
Thanks,
Ken
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/a0/c499f050e74920422f4fcf8333f950.jpg)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/a0/c499f050e74920422f4fcf8333f950.jpg)
temp.JPG
518 x 763 - 113K
Post edited by otherunicorn on
Comments
Not for redistribution...there are some who will do it, probably for under $100, since the mesh is already done.
But why didn't the person who created it for you already UV map it?
Zbrush is quite capable of unwrapping it.
Also which version of Poser would you want it for?
The fellow is new to zBrush too. I don't think he knows how to do the UV conversion stuff. All the same, he is a great modeller. I just need someone to take it to the next stage.
Poser version. Older stuff. I actually use DAZ Studio 3. I think I have poser Version 7 here too.
Pokes with stick. Not too much enthusiasm, I see.
Probably not much info for possible task performer. Show the mesh one might estimate the work amount and the need of retopo as it seems none was done due your friend is ZBrush newbie. Describe the rig complexity (what is moving/poseable, is the clothes a part of figure or it should conform to the pony, etc.). If it is not basic then more likely it is not $100 labor.
PS: I'm definitely not interested.
Thanks for the suggestions. icprncss responded, although I have not heard back since I gave her the details. I'm hoping it isn't because of glitch that lost my message, as my sent messages box remains empty even when I send things.
And no, I don't expect it would be as low $100. That wasn't my suggestion.
A few more details.
>So, what exactly does the job entail?
Rigging of the pony model shown above, and creating UV maps for the the various parts.
>Has the model been textured?
All that are needed are the UV maps, of at least 1000x1000, preferably 2000 x 2000 (2048 x 2048) size. I will create the textures myself.
>Which Poser rig? Legacy, P8 encapsulated or weight mapped rig?
Legacy. The model will be used in DAZ Studio 3.
> Are the wings to be rigged as simple flutter wings or more advanced?
Simple flutter. They also need to be capable of being turned off. They could even be left as separate models, with their zero point where they join the body.
>Are the eyes and lower jaw modeled parts or are they part of the overall head?
Eyes are separate parts, but are a little odd in shape. Perhaps a basic squashed sphere could replace them to make them able to be moved (ala Cookies eyes). Eye lashes and Eye lid are separate parts. Teeth and tongue are separate parts.
The lower jaw is integral with the model.
>What types of morphs (expression, shaping, ect) are you looking for?
Basic movement and expressions. Mouth open/closed, smile, frown, ear movement. blink/squint. The model is being used for still images, so morphs used in animation (eg, talking) are not needed. Basic tail movements. No body shaping (fat/thin/muscular etc.) morphs are needed. Hair can remain a separate piece.