More accurate G2 to G3 Conversion with Gen X2?
![Daventaki](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/userpics/830/nUEBWPNP4FVXG.jpg)
Have attached an example as you can see the Genesis 2 is nearly exact but the Genesis 3 is not mainly in the mouth area. Is there anything I can do to improve this result beside dial spinning to get close?
click if you need larger image:
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/9f/cd1df8d9284d968996ab9ad0c8158c.jpg)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/9f/cd1df8d9284d968996ab9ad0c8158c.jpg)
conversion.jpg
1163 x 851 - 100K
Post edited by Daventaki on
Comments
You could try increasing the subdivision in the mesh resolution. G2 is a denser mesh than G3 or G8
Dont really know how to do that within GenX2 but when I convert the G3F into G8F it actually gets a little closer to the original. I tried several different ways to convert into G3 to get more accurate results and ended up messing the whole conversion up somehow...
It's not in GenX, it's part of Daz Studio. just select theZG3 or G8 figure, go to the parameters tab, look for mesh resolution and turn the subdivisons up. This is how you get all the details in HD morphs to show up better, so since it is increasing the mesh density, it might also make the morph look more like the transfer
Oh ok, I will try that. Thanks!