silly questions: what does refraction and what is object instancing?

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  • ChoholeChohole Posts: 33,604
    edited January 2014

    chohole said:

    Interesting, so it is not all that different to what I use.

    Do tell me, do you have to one model at a time when instancing in DS, or can you actually make an instancing brush and add several different models to it to create your instances, This feature is very useful when creating forests, for example, you can have say 6 different species in the brush and dial what percentage of each you want to appear.

    You don't have such tool in DS but you can instanciate anything to the number you want if your Hardware is able to handle it (I got it up to 1500 genesis but the viewport was beginning to be very sluggish)

    The only problem then is that you have to move each instanced object to the place you want it to be and when you have a lot that is quite time consuming. I didn't find a way to move a whole group of instanced object

    Hmm. With the Bryce instancing brush you can actually ''paint' the instances onto an image of the terrain, is quite handy although pernickety to use. Not sure I would want to try 1500 figures though :roll: And you can move the group as a group if it is not placed just right, but I am actually not certain if you can move individual instance. As I said I mainly use it for vegetation and such, as in this image, which does have several hundred trees. http://www.daz3d.com/gallery/#images/6057

    Post edited by Chohole on
  • cosmo71cosmo71 Posts: 3,609
    edited December 1969

    cool it works and rendertime is no problem :) have a look at the glasses :)

    dx_-_refraction_glasses.jpg
    1680 x 1050 - 202K
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