Can I lock things in place?

WillowRavenWillowRaven Posts: 3,787
edited December 1969 in The Commons

I'm working in DS4.6 ...

I made the mistake of making changes and moving the camera at the end of the animated sequence, which I am animating in order to crape dynamic clothing. Problem is, every time I take the models pose back to 0, everything moves back to the loading point. Even the camera angle moves.

Is there any way to lock everything but my characters into place, regardless of where I am on the timeline?

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,443
    edited December 1969

    If you select the camera and save a preset with it in its desired position and selecting Current Frame only in the options dialogue you can then delete the camera and reload it with the preset. With the camera select go to Object>Lock>Lock Selected Node(s) to stop it from moving again.

  • WillowRavenWillowRaven Posts: 3,787
    edited December 1969

    I think I can figure that out. What about the other elements in the scene?

  • WillowRavenWillowRaven Posts: 3,787
    edited December 1969

    What if I export the scene as a Poser cr2? Will that keep everything where it is if I remove everything after the save and then reload the cr2 at 0??

  • Richard HaseltineRichard Haseltine Posts: 102,443
    edited December 1969

    You can do much the same with them, but save a single frame pose preset and instead of deleting them just use Edit>Object>Clear Animation or Edit>Figure>Clear Animation and then apply the preset before locking the figure or item.

  • WillowRavenWillowRaven Posts: 3,787
    edited December 1969

    Do I select everything in the scene before making the preset?

  • WillowRavenWillowRaven Posts: 3,787
    edited December 1969

    Now that I've saved the scene preset, how do I apply it?

  • Richard HaseltineRichard Haseltine Posts: 102,443
    edited December 1969

    A pose preset for each item that has acquired unwanted animation, not a scene preset. If an item hasn't acquired unwanted animation you can just lock it.

  • WillowRavenWillowRaven Posts: 3,787
    edited December 1969

    A pose preset for each item that has acquired unwanted animation, not a scene preset. If an item hasn't acquired unwanted animation you can just lock it.

    I'm afraid everything did. I was tired and wasn't thinking. I loaded the girls, dressed them, animated the drape to see what it would do in the poses I wanted, then forgot to reset to 0 to load the other items. So I loaded them and arranged them at 30, rather than 0. Meaning everytime I change their clothes, or go to redrape after adjustments, everything moves back to 0.

    Really frustrating. I am not having much much with the preset idea. I am going to try to save the entire setting as a single cr2, and see if that does the trick.

  • WillowRavenWillowRaven Posts: 3,787
    edited December 1969

    This is not working. It's only saving the one tree.

    How do I save all of the elements as a single prop? So I can delete everything, zero the timeline, and load the whole scene as a prop?

  • Richard HaseltineRichard Haseltine Posts: 102,443
    edited December 1969

    You can't - you need to save a pose preset for each figure and prop I'm afraid, then clear the animation data for the things you want to be static, then reapply the saved presets to put them in the pose and position you want.

  • WillowRavenWillowRaven Posts: 3,787
    edited December 1969

    That is so not what I wanted to hear ... lol.

    I was hoping there was a script like the pose exporter that I could buy.

  • Richard HaseltineRichard Haseltine Posts: 102,443
    edited December 1969

    Just had a look at scripting a solution and I think there may be a DS bug (which would explain why clearing the animation data zeroes an item instead of leaving it as its current location). I will need to have a poke at this, but in the meantime I'm afraid it the long way - remember you only need to save a pose preset for each figure and for each prop, not for the individual bones on a figure, so it shouldn't take that long.

  • WillowRavenWillowRaven Posts: 3,787
    edited December 1969

    Leave it to me to discover a bug ... lol.

    I'm just going to try to muddle through ... with the moving elements. There are too many and I elements and every preset I save isn't showing up right. Too much mess with a deadline. Thanks anyway.

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