G8F Custom Figure White Eyes In Cartoon Shader

Good day to all Dazers.

I messed around with my G8F character's surface properties, particularly with the reflection/translucency weight measurements and now my character has white eyes while viewing it cartoon shaded despite trying to reset it by applying its original MDL base. What am I missing?

Thanks.

whiteeyes.PNG
630 x 879 - 511K

Comments

  • Update: I just noticed that I get this white eye problem with all the figures (genesis 3 and 8) when using the default MDL base.

  • I wouldn't try Cartoon Shaded for Iray materials, they have markedly different intents.

  • art_is_magicart_is_magic Posts: 4
    edited October 2019

    Still looking to find a solution. It wasn't like this. Any way to revert it?

    Post edited by art_is_magic on
Sign In or Register to comment.