Okay MilosGulan, it's not hard but for the trickier areas where editing the mesh is difficult [depends on the images being used] remember too that you can simply put a black/white image on the opacity channel to hide/show of the image.
Yes, yes, I am trying to implement it in my workflow, I have done it before but now I need to do it more often and need to set up things :) Thanks. Hm I was thinking about some morphs for it, maybe like for example larger cardboards as parts of scene. I will need to learn Hexagon too, thanks for pictures about working there, they are inspiring
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Downloaded and used thank you
You're most welcome, I'm glad it was useful :-)
Got it and thank you.
You're welcome, enjoy :-)
Thanks for this, I have downloaded it and will try during this week to make it work :)
Okay MilosGulan, it's not hard but for the trickier areas where editing the mesh is difficult [depends on the images being used] remember too that you can simply put a black/white image on the opacity channel to hide/show of the image.
Yes, yes, I am trying to implement it in my workflow, I have done it before but now I need to do it more often and need to set up things :) Thanks. Hm I was thinking about some morphs for it, maybe like for example larger cardboards as parts of scene. I will need to learn Hexagon too, thanks for pictures about working there, they are inspiring