Collective 3d Blue Collar Bungalow Coming Soon™ [Commercial]

Due in large part to the success and warm reception of the NFXstudios Farmhouse, NFXstudios Summer Camp, and the Modern Home #1 over at Rendo, I have decided to combine my efforts with several local area 3d artists and architects to found Collective3d.
Collective3d will be providing environmental assets in a variety of genres, beginning with three products lines in the modern residential and commercial genre. The initial products lines are going to be Antique Homes, which will encompass architecture spanning from roughly 1880 through World War II; the Blue Collar Neighborhood, which spans the postwar era through around the 1980s; and lastly, Contemporary Homes, which will cover the rest through the present day.
The first of these lines to go live is the Blue Collar Neighborhood, beginning with the Blue Collar Bungalow. Inspired by the working class neighborhoods of Detroit and its immediate suburbs that were built by the auto barons after the war, the Blue Collar Neighborhood will feature small, cozy, every day urban and suburban environments.
Scheduled for release here at Daz is the Blue Collar Bungalow (no exact date set yet, but soon™). The Bungalow is a three bedroom home with a partially finished basement rec room, roughly 850 square feet in size. Similar in features to the Farmhouse, it features individually removable walls, operating doors and windows, and an incredible level of detail that includes approximately 10,000 individually modeled bricks. Each brick uses a single high resolution texture map, so it is possible to get right on top of it with the camera and not lose resolution.
Already in the works for release in the coming months are a matching working class style ranch home, sets of low poly, exterior-only variations on each of the featured houses, full detailed interior and exterior garages, furniture sets, and even interlocking terrain that can be combined to form entire residential blocks.
The Bungalow will be out shortly, and a package set of five low poly exterior-only variations (which are based off the same floor plan as the Bungalow, but have different roofs, and different textures for shingles, bricks, and concrete) is right on its heels, along with a detailed two car garage.
Check out a coming attraction of the main promo image for the Bungalow, and a very early coming attraction of the some of the exterior variations! All coming soon™ to a Content Library near you!
And as always, a big thanks to everyone who helped make my first two sets here such a big success!




Comments
...nice. Grew up in Milwaukee WI and we have houses very similar to these.
What would really be interesting is to have an option for a cellar fallout shelter which were popular during the postwar "atomic age".
Fallout shelter is an awesome idea for an expansion.
I actually grew up in this house, on the northeast side of Detroit. The house I live in now is very similar to the Farmhouse.
These little working class bungalows are pretty ubiquitous in the northern Midwest.
Yay, long, narrow lots. :)
Now just need a few Chicago bungalows to alternate with these (Door to the side, rather than center. A few other minor differences), and I can do a Chicago area neighborhood. :)
(Yes, I was/am working on one myself, but for a lot of these, I'd rather pay someone else for their hard work than do mine. :))
If by "Chicago Bungalow" you're referring to the traditional Craftsman style bungalow similar to this one, then stuff like that is already in the works. These houses are incredibly popular and common in Detroit and some of the other older Michigan cities like Mt. Clemens, Port Huron, Flint, and Bay City as well.
Craftsman Bungalow
This would be part of the "Antique Homes" product line.
Chicago Bungalows are probably a sub-category of the Craftsman Bungalow. They're very common in Chicago and the near suburbs (the ones that are so urban that they may as well be part of the city, but don't tell them that.)
http://www.chicagobungalow.org/about-us/what-is-a-chicago-bungalow
Not included in the article is how many (though not all) styles of Chicago Bungalow also have a full width porch (enclosed or open)
Yep. Exactly the kind of house I had in mind. I don't have one of these slated for development quite yet, but they're in the plans for later this year. My development schedule is packed solid until probably March sometime. I'll see if I can fit in a house like this in the spring (and probably release early summer).
Sounds awesome. :)
...yeah, Milwaukee has a lot of those too
In the older neighbourhoods like where I grew up this was more the style (this is pretty much a mirror opposite of the house I lived in).
That front cellar window often led to the coal bin as many homes back there still used coal fired furnaces. We didn't get one of those "newfangled" gas furnaces until about 1965.
...oh, and thanks for the consideration of the fallout shelter.
Looking forward to the release of the bungalow. Have a lot of City sets, Need more neighbourhhod buildings. An Old corner grocery store (not a modern mini mart) would be cool and maybe an old corner tavern (a major fixture in Milwaukee)
Pretty much every city in the midwest has neighborhoods of similar types of houses built from say the very early 1900s to around the early 1940s with the heaviest construction in around the 1920s. They're often thought of as Craftsman style, though they aren't all explicitly Craftsman (ie, American Arts and Crafts movement). Primarily they were built from kit plans from companies like Sears, Montgomery Ward, Aladdin, and a few others.
Seems like there is a good bit of interest in this type of home, which is awesome, because its my own personal favorite style and I have big plans for houses like these.
Wooden exterior houses like that were actually illegal to build in Chicago until the 1980s or so. A combination of a certain understandable neurosis that might occur when most of your very large city burns down, and then certain industries with, shall we say, financial incentives to block allowing it to return. The wooden houses that existed were allowed to remain, but new ones couldn't be built.
Looking forward to seeing how all these buildings turn out. All the NFX stuff so far has been great!
Similar to how masonry buildings were banned in San Francisco following the 1906 earthquake.
Wooden exterior houses like that were actually illegal to build in Chicago until the 1980s or so. A combination of a certain understandable neurosis that might occur when most of your very large city burns down, and then certain industries with, shall we say, financial incentives to block allowing it to return. The wooden houses that existed were allowed to remain, but new ones couldn't be built.
Looking forward to seeing how all these buildings turn out. All the NFX stuff so far has been great!
...109 years, that's a long time to be paranoid.
Surprising with all the Coal fired powered factories and homes heated by coal/wood in Milwaukee had we never had a conflagration on the scale of the Great Fire of 1871.
The biggest in Milwaukee with regards to area and cost was the Third Ward fire in 1892 which consumed about 16 blocks of an area that was primarily warehouses at the time. Fire engines were even sent by train from Chicago to aid in the fight as there were fears it could have become much larger due to strong winds. Total damage was 84$ million which even today would be considered a hefty sum.
What I always found to be very attractive is a log house, especially when mixed with natural stone for the foundations or first floor. All natural building materials simply have no real comparison.
There's so much interesting architecture even if you focus purely on residential stuff, let alone the Art Deco, Neoclassical, and even Gothic stuff you'll find in, say, downtown Detroit alone (not even to mention other big cities like New York, Chicago, LA, etc). Log cabins are definitely cool, and I agree that natural building materials go a long way towards increasing the appeal of a home. In fact, that's one of the things I like about the true Craftsman style homes: as a rule they were built with local materials, especially the rustic bungalows in northern California with the tapered stone porch pillars and exposed timbers.
Kyoto Kid -- my wife once set the oven on fire by accidentally pre-heating a Tupperware bowl. Does that count? :)
If you include snow coverage, I am in. *chuckle* If it is to be Chicago or Wisconsin, ya gotta have snow. *chuckle*
*glances out the window*
Yeah. Too true. :)
...that must have stunk up he place big time with toxic plastic fumes.
There's a gallery of photos on the Weather Channel site of abandoned buildings in Detroit. Many of them were once classy structures which were just left to decay. Sad. There's also someone on DA who takes photos of what were once beautiful old buildings in Europe that had been abandoned and now in disrepair. Sad to see such beauty neglected.
Milwaukee was big on Gothic styled architecture due to the the city's prominent central European influences. The City hall is a remarkable structure and many older churches are designed in the style. Both of the old train stations (long since raised) looked like they could have been at home in Leipzig or Munich (trying to get Jack Tomalin to base a model on one of them). Many of the taller buildings also had Gothic motifs and treatments. A couple of new ones even echo the basic style with peaked roofs, spires, and such.
Incidentally, the city's old nickname "The Cream City" had nothing to do with the dairy industry. Many buildings constructed in the 19th and early 20th century were faced in bricks made from a type of clay that was native to the area which when fired turned a cream colour. The old church where my family attended (and where I went to school) was one such structure. For years it was this black foreboding looking building, but after most of the foundries went under in the 70s & 80s they started cleaning decades of soot from many old structures to discover the original cream brick facades underneath.
Had to rip this from Google Maps Apologies for the lighting.
NICE! I want one of those in real life. (for real, whenever we go about buying a house it will likely be one like that.. they are a bit harder to find here in Rochester though)
Log houses came back fairly big time in the last 30 years or so, and very stylish they are, too. But a lot of city ordinances need to be messed with before one can get permits. There are plans and magazines about them readily available. But the actual structures are still pretty rare. Mostly vacation homes or some infil housing where the owner was prepared to jump through the hoops.
I'm very disappointed that these sets are D|S only. If you had Poser support, I probably would buy every single one of them, as they are exactly the type of housing I am looking for. I understand (but still don't like the fact) that many Genesis clothing and character vendors won't support Poser, but buildings have a much wider audience, and I really think that you are limiting your sales by not providing support for that other application!
Kyoto, so many of the older cities in the US have excellent examples of old world style architecture like that, it's really a shame when they're left abandoned or uncared for an begin to decay into rubble. I've seen those pictures of downtown Detroit and have been to many of those buildings. Remarkably, there has been a bit of a renaissance downtown and even over just the last year many of these buildings have been restored or are in the process of being restored.
No one can argue the age, longevity, and history of the older European cities -- absolutely amazing -- but there are so many cities in the eastern part of the US that are very old in their own right. From Boston in the mid-late 1600s to Detroit in the very early 1700s and so on, we have cities and buildings that have been around going on 400 years. Sometimes you have to look hard to find the truly historical sites, but they're there. Detroit is even laid out in the old Roman manner of civic planning, wheel-based with spokes and a hub where Woodward and Jefferson come together at the river.
The photos you've posted of Milwaukee make it look like a very charming, older city as well. Alas, most of my exposure to your city has been through Happy Days and Laverne and Shirley... lol. I should visit some day. That church is spectacular, and I really love neat details like the properties of the local clay used to make the bricks. Today, the world is so small, virtually everything is readily available at any location. If I were to build a church I could just as easily get the bricks from California as I could from anywhere in Michigan. In the old days things were built on-site with 100% local materials, so depending on the geology and mineral content of the local water, or the types of trees native to the area, you could get region-specific aspects to things, and each city was unique.
Not sure how soon I'll be branching out into commercial or civic buildings, but I'd like to try to capture some of that uniqueness. For now, there's plenty of cool little details in residential architecture, but it can't hurt to plan ahead a little.
I wanted to ask a newbie question because i love the bungalow and wanted to use it.
Is there a tutorial for setting up interior environments ? Will it be possible to place figures partly behind doors or glass shower doors?
Is there a tutorial to explain how to place and pose characters? I would love to get started with this. I have the latest daz studio and a few characters such as the default ones as well as michael and victoria.
thanks.
The house is constructed in such a way that it loads into the scene as a single grouped object with all walls and fittings in place.
Assuming you are new to Daz Studio in general, here is a quick rundown:
In your Scenes tab on the right side of the screen, you will find the grouped object "Blue Collar Bungalow" which you can roll out to view the other groups it contains. The individual items that make up the house are logically arranged so they are easy to locate in the list. The basement and first floor, for instance, are separately grouped.
Items such as doors and windows (and the shower doors, which you specifically mention), once selected, have sliders in the Parameters tab that allow you to open and close them. They are labeled "Door Open" and "Widow Open" and the sliders are constrained so you can't open or close them too far.
You shouldn't have to do anything to the Bungalow set itself when placing characters. Simply load your character into the scene, apply whatever pose you desire, then move the character into place inside the house using the Universal tool. Once the character is in place, you might find it necessary to hide certain pieces of the house in order to fit your camera inside and focus on the character. Select the piece of the house in the Scenes tab that you want to hide, and click the eyeball-shaped button to turn that piece off. Click again to bring it back. You can hide or unhide as many pieces of the house as necessary.
Hope that helps!
Not everyone started off with Poser. There are many vendors who only learned on DAZ Studio and therefore are not sure of how to set up poser formatted props and figures. The same goes with many vendors who started on Poser who do not yet support DAZ Studio with their products.
Thank you for that great start. One more question. I assume I can hide characters behind doors and shower doors etc?
Thanks again
Yes. Here is a sample render showing Victoria 5 partially hidden by the shower door. Please excuse the hasty lighting. Hope that helps!
Not everyone started off with Poser. There are many vendors who only learned on DAZ Studio and therefore are not sure of how to set up poser formatted props and figures. The same goes with many vendors who started on Poser who do not yet support DAZ Studio with their products.
I actually started off with 3ds Max, rendering in Mental Ray, about ten years ago (theoretically the actual beginning was with clay sculpture and physical model and prop building nearly twenty years ago, but Max in a digital sense), and picked up Daz Studio probably sometime in 2012 or 2013. I do have Poser and have done some products for it. I can't say I'm terribly fond of it (specifically its clunky interface and lack of industry standards), but I can definitely work with it.
In specific regards to my projects, Renderosity requires Poser versions, so anything I sell there is going to come in a Poser conversion as well as DS. Daz3d doesn't have such requirements, so I prefer not to do Poser versions of things I sell here. Although, if there is enough of a market for it I would consider doing ports. My products will always be Daz Studio first. Simply put, it is a superior program in addition to being totally free. All things being equal, my first preference would be to make everything for 3ds Max/Mental Ray or Vray, but there isn't as big of a casual hobbyist market for that kind of stuff, considering Max is so expensive and the interface so complicated.
...that's really good to hear about the restorations. So often old is just tossed away for new. There was a lovely old building (The Pabst Building - see below) on Water and Wisconsin Avenue that was Milwaukee's first skyscraper. Back in the 80s it was razed and replaced with of those "neo-retro" type modern structures. At least it wasn't some lackluster glass and concrete slab, but still, that old building had far more character than its replacement.
One other remarkable building The the old Iron Block Building, (below) which derives its name from its cast iron facade, was restored . Incidentally, it is across the intersection from where the Pabst Building was.
For four years Milwaukee had the distinction of being home to the tallest habitable building in the world after the towering City Hall (353') was built in 1895. For eighty years it remained the tallest building in the city until the 601' First Wisconsin Centre was completed.
As a kid I was fascinated by architecture and thought that was the job for me until I learned after 6 years of college you got to become an apprentice. It's no wonder architecture firms charge the big bucks, all those architects they employ have a lot of debt to repay.
thank you j.zyla for showing me that render. It really helps and is what I was looking for.
I really like this particular 'bungalow'. I like the rooms and how they look like they are still from the days when the house was built.
I would love to see the basement with a laundry room too.
Another thing that I am really looking for with respect to the interiors( as I am new here) is windows, window blinds and the light that comes through. I think they are great for posing figures next to and create a mood.
thanks again!
I bought the Blue Collar bundle (Bungalow plus the Low Poly set) while on sale recently and have just got around to loading it. Unfortunately, I can't find any exterior props like driveways, lawns, road, etc. Are these separate purchases? Without them, an external picture is pointless, as are the Low Poly bungalows.