SSS Reflections
![JohnDelaquiox](https://secure.gravatar.com/avatar/2d3fc9249d558da01e1d51a0fe5aba4b?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F2d3fc9249d558da01e1d51a0fe5aba4b_100.png)
I am messing around with the SSS Shader Base from Age of Armor and can't figure out how to get a nice reflective surface. In the normal studio settings one would just use either shiny plastic or metal and apply the settings to the ambient and reflection. like here.
http://www.deviantart.com/art/Creating-Water-In-Daz-Studio-159064896
http://www.deviantart.com/?qh=§ion;=&global=1&q=daz+water
But with the SSS shaders I can't seem to have those options.