Saving Has Become Very Slow With 4.12

Like the title says, saving has become incredibly slow since I updated to DS 4.12.

Before I updated DS, a scene would save virtually instantaneously. There wasn't a noticable delay even if the scene was complex and was absolutely littered with trees, bushes, objects and people.

But now...
Three characters, with no objects and no scenery, before I've even add any clothes to the characters, and it takes over 20 seconds to save the file.

There's no need to discuss my woefully underpowered Mac, it's clearly not meant for rendering complicated scenes, but this problem isn't rendering anyway. This is just saving a basic scene and it's appeared immediately after I've updated to DS 4.12.

 

I've read a few old threads about slow saving and one of the commonly asked questions is "How big are the files?"

My old scenes, from before I updated, are between a 105 KB and a few MB for a more complicated scene.

My newest scenes, since I updated, are around 85MB, for a scene with 3 characters, literally no objects or no scenery and no clothes.

What's going on?

 

Comments

  • supernoobsupernoob Posts: 154

    Mac operation is normal aside from that as well. Other software, video and photo edits, processing, rendering, saving, etc, all operate at normal speed. Basically there doesn't appear to be anything else weird with my computer other than saving files in DS.

  • PadonePadone Posts: 3,790

    It seems 4.12 has issues with some morph packages, that also slows down posing. You may check the log. You may try some characters without extra morphs.

  • Padone said:

    It seems 4.12 has issues with some morph packages, that also slows down posing. You may check the log. You may try some characters without extra morphs.

    Thank you for the reply.

    Characters without extra morphs is not an option, I customise my characters completely.

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