Nice first product by peache

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Comments

  • Richard HaseltineRichard Haseltine Posts: 102,484

    It's okay I decided to buy your product out of interest, I was surprised by your approach for thickness, a lot simpler than I imagined (simpler good flow is always better so kudos). Uploaded as a paint file if anyone else wondered, sorry for my paint skills did it free hand on a gaming mouse and I have high sensitivity for gaming :)

    This approach is a necessity for dForce clothing.

  • It's okay I decided to buy your product out of interest, I was surprised by your approach for thickness, a lot simpler than I imagined (simpler good flow is always better so kudos). Uploaded as a paint file if anyone else wondered, sorry for my paint skills did it free hand on a gaming mouse and I have high sensitivity for gaming :)

    This approach is a necessity for dForce clothing.

    @Richard Haseltine How so? Given I use marvelous designer my most likely choice would be to hem my shirt on the inside then export as thin/welded so mine would look like the second one. Wouldn't that turned over 90 degree edge fall down flat during dforce the way it's done now? 

    Curious, I'm new to making clothes and using marvelous designer so I'm looking at getting my workflow down, but reimporting edges like this one back into marvelous caused the edge to collapse either partially or fully!

  • Richard HaseltineRichard Haseltine Posts: 102,484

    Well, Marvellous Designer is a dedicated design and simulation tool. I can't give whys and wherefores, but as far as I am aware the adive is to avoid double layers (and certainly fully doubled mesh) in items made for dForce.

  • Well, Marvellous Designer is a dedicated design and simulation tool. I can't give whys and wherefores, but as far as I am aware the adive is to avoid double layers (and certainly fully doubled mesh) in items made for dForce.

    @Richard Haseltine - I see, I planned to avoid double layers anyway with a thin mesh but I would have thought that a hem merged at the bottom should be no issue for dForce, I'll have to test this! 

  • TesseractSpaceTesseractSpace Posts: 1,424

    And another lovely new outfit from Peache, instant buy as always. :) I love how Peache includes accessories like the glasses or earrings in each set, gives them more character.  

  • jardinejardine Posts: 1,205

    Peache is back! 

    :)

    j

  • ALLIEKATBLUEALLIEKATBLUE Posts: 2,977
    This one went right in the cart. I love the lovely promos characters she uses. I wonder who the pale girl in the main promo for the midday outfit is
  • duckbombduckbomb Posts: 585

    This artist is one of the few who I'll see a new promo for and then click the little cart icon without evening opening the product page or seeing subsequent promo pics for.  

  • lilweeplilweep Posts: 2,553

    Well, Marvellous Designer is a dedicated design and simulation tool. I can't give whys and wherefores, but as far as I am aware the adive is to avoid double layers (and certainly fully doubled mesh) in items made for dForce.

    @Richard Haseltine - I see, I planned to avoid double layers anyway with a thin mesh but I would have thought that a hem merged at the bottom should be no issue for dForce, I'll have to test this! 

    There are parts of her outfits that look like they have actual thickness, not just thickness at the hem/edge.

     

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  • SimonJMSimonJM Posts: 5,997

    Thank you, I had over-looked this so  went back and looked again at new releases and snapped it up! smiley

  • duckbombduckbomb Posts: 585
    lilweep said:

    Well, Marvellous Designer is a dedicated design and simulation tool. I can't give whys and wherefores, but as far as I am aware the adive is to avoid double layers (and certainly fully doubled mesh) in items made for dForce.

    @Richard Haseltine - I see, I planned to avoid double layers anyway with a thin mesh but I would have thought that a hem merged at the bottom should be no issue for dForce, I'll have to test this! 

    There are parts of her outfits that look like they have actual thickness, not just thickness at the hem/edge.

     

    For that top, though, there's also various displacement presets which look to add some perceived thickness, although I realize it's not actual and that the displacement is there for the details... my only point is that it's likely it's multiple factors acting together.

  • SimonJMSimonJM Posts: 5,997
    duckbomb said:
    lilweep said:

    Well, Marvellous Designer is a dedicated design and simulation tool. I can't give whys and wherefores, but as far as I am aware the adive is to avoid double layers (and certainly fully doubled mesh) in items made for dForce.

    @Richard Haseltine - I see, I planned to avoid double layers anyway with a thin mesh but I would have thought that a hem merged at the bottom should be no issue for dForce, I'll have to test this! 

    There are parts of her outfits that look like they have actual thickness, not just thickness at the hem/edge.

     

    For that top, though, there's also various displacement presets which look to add some perceived thickness, although I realize it's not actual and that the displacement is there for the details... my only point is that it's likely it's multiple factors acting together.

    No displacement options, but there are three normal options default, soft and strong.

    image

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  • duckbombduckbomb Posts: 585
    SimonJM said:
    duckbomb said:
    lilweep said:

    Well, Marvellous Designer is a dedicated design and simulation tool. I can't give whys and wherefores, but as far as I am aware the adive is to avoid double layers (and certainly fully doubled mesh) in items made for dForce.

    @Richard Haseltine - I see, I planned to avoid double layers anyway with a thin mesh but I would have thought that a hem merged at the bottom should be no issue for dForce, I'll have to test this! 

    There are parts of her outfits that look like they have actual thickness, not just thickness at the hem/edge.

     

    For that top, though, there's also various displacement presets which look to add some perceived thickness, although I realize it's not actual and that the displacement is there for the details... my only point is that it's likely it's multiple factors acting together.

    No displacement options, but there are three normal options default, soft and strong.

    image

    Woop... you're right... I was looking at a different top.  Gotcha... I'm not sure how she manages the thickness so well...

  • Serene NightSerene Night Posts: 17,672
    edited July 2020

    I like the set. I do wish for some waist adjustment morphs for the sweats to tug them down a bit. They sit pretty high on some characters, there are adjustments but none to create a more lowrise look. 

    The pants and glasses  fit the guys pretty well, with fit control, although there is a bit of a ballon quality in the thighs, and I dialed the pants a lot smaller. They were kind of voluminous even with dforce.

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    Post edited by Serene Night on
  • peachepeache Posts: 26
    edited July 2020

    And another lovely new outfit from Peache, instant buy as always. :) I love how Peache includes accessories like the glasses or earrings in each set, gives them more character.  

    ah~ every comment of yours makes my heart so undeniably happy. I truly am grateful to be supported by wonderful people like yourself - thank you :^) ♡

    jardine said:

    Peache is back! 

    :)

    j

    it me! thank you for the warm welcome ~

    This one went right in the cart. I love the lovely promos characters she uses. I wonder who the pale girl in the main promo for the midday outfit is

    this is so sweet !! you are a treasure & thank you so much for your patronage ♡
    pale girl is sadly just a placeholder until I finish up my new model. she holds no name and no story but now I kinda wanna give her one >:T

    duckbomb said:

    This artist is one of the few who I'll see a new promo for and then click the little cart icon without evening opening the product page or seeing subsequent promo pics for.  

    this is so nice & I cannot thank you enough. comments like these are what make me strive to do better - thank you ♡

    SimonJM said:

    Thank you, I had over-looked this so  went back and looked again at new releases and snapped it up! smiley

    sending you one million virtual hugs. thank you ♡

    I like the set. I do wish for some waist adjustment morphs for the sweats to tug them down a bit. They sit pretty high on some characters, there are adjustments but none to create a more lowrise look. 

    The pants and glasses  fit the guys pretty well, with fit control, although there is a bit of a ballon quality in the thighs, and I dialed the pants a lot smaller. They were kind of voluminous even with dforce.

    so much to say ~

    1. this is a gorgeous image & your eye for color is awesome.
      my obvious bias for soft, unsaturated renders aside, this is just so pleasing to look at (kinda like how looking at the right shade of blue can give you a sense of calm). the gold, the pink , the nudes of the skin & hair, the everything is just so, so lovely~
    2. this almost makes me want to make clothing sets for guys because your character looks just absolutely amazing.
    3.  WAIST HEIGHT ! YOU GENIUS ! it never occured to me to make a waist height adjustment morph & that would be so so helpful for even my own custom characters ! I will start doing that for every item that I can make it work with. thank you for the suggestion  ♡
    Post edited by peache on
  • Serene NightSerene Night Posts: 17,672

    The color palette i copied visually from your promos which I thought were gorgeously soft, so I did my best to make a tribute to your lovely color choice. heart I am normally too into saturation so this was a unique challenge for me.

    The guys do need the lower waist since women's outfits tend to sit high on their hips well above he navel. They look nice and real though and the transfer wasn't bad at all.

  • jardinejardine Posts: 1,205
    edited August 2020

    i used the wonderful midday top in these.  it dForces subtly but really nicely...just be careful not to give the straps and the front/back radically different settings, else the straps surrender!

    thanks again for sharing style and the craft, peache. 

    it's so much fun to work with your outfits.  if you ever decide to start an IRL designer label, let us know.  :)

     

    Post edited by jardine on
  • jardinejardine Posts: 1,205

    another:

  • jardinejardine Posts: 1,205

    last:

  • jakibluejakiblue Posts: 7,281

    Does anyone know if the "marmalade outfit" comes with a hand pose for the camera....the camera is a smart prop maybe?

  • JabbaJabba Posts: 1,460
    jakiblue said:

    Does anyone know if the "marmalade outfit" comes with a hand pose for the camera....the camera is a smart prop maybe?

    Yes indeed - hand poses for both left and right hands - also for holding a photograph - camera can be loaded as a prop or parented to either hand

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  • TesseractSpaceTesseractSpace Posts: 1,424
    edited October 2020

    New outfit from Peache! https://www.daz3d.com/dforce-daylight-outfit-for-genesis-8-females  I do believe this will be my go-to outfit for my favorite character. :)

    Post edited by TesseractSpace on
  • jakibluejakiblue Posts: 7,281

    Thank you Jabba! 

    Jabba said:
    jakiblue said:

    Does anyone know if the "marmalade outfit" comes with a hand pose for the camera....the camera is a smart prop maybe?

    Yes indeed - hand poses for both left and right hands - also for holding a photograph - camera can be loaded as a prop or parented to either hand

     

  • WonderlandWonderland Posts: 7,030

    New outfit from Peache! https://www.daz3d.com/dforce-daylight-outfit-for-genesis-8-females  I do believe this will be my go-to outfit for my favorite character. :)

    This looks like how probably a lot of are dressing during Covid lol. Love it! 

  • SevrinSevrin Posts: 6,310

    Picked up the dForce Midday Outfit a couple of weeks ago and just got around to trying it out.  Oddly, not only does the top not have a dForce modifier on it, but the straps aren't welded to the rest of the garment.  It's not hard to apply a weight map to get around the problem, but It was kind of surprising to see with a "dForce Outfit".  It's kind of a necessary fix with characters that don't have large breasts, even thought it comes with pretty good adjustment morphs.  The strings on the pants don't work with dForce, either.  The vendor weight-mapped the pants so that only the legs simulate, and brushed over the strings so that they don't simulate, either.  Tried to brush them back in but they exploded.

  • Anyone knows what happened to Peache and his/her plans to release the G8F models as well along with the clothes ?

     

  • Artist3d_36942d4e3a said:

    Anyone knows what happened to Peache and his/her plans to release the G8F models as well along with the clothes ?

    Hello, have you managed to get in touch with them since then? His daz profile indicates that he has not been active since march 12...

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