Animation: How do I "pin down" the entire figure in a key frame?
I've just started dabbling in animtion, using Daz3D v4.12. I've noticed that by default if you don't specify the position of a part on a figure, it will be extrapolated if changed in later keyframes.
I've tried and failed to find a relevant tutorial or documentation on my issue (or features of the tool in general, all the links I've seen posted here are dead) and I've failed, so I reckon it's time to consult the gurus.
So, in short, how do I "pin down" the entire figure in a singular key frame, thus making sure the next key frames don't alter the previous ones?
Also, in case I've missed it, is there an up to date, or slightly out of date documentation/tutorial/video on the current itteration of Timeline feature that I could check out?
Much obliged.
Comments
You would need to select everything and then click the new keyframe button.
Much obliged!