Save a face transfer character for export to Mac (from Windows)
inacentaur
Posts: 109
in New Users
how do you save a character created from face transfer, to export to another computer or operating system that doesn't support face transfer
Comments
You need the maps (see my reply to your query on clothes) and the scene file, or Character preset, which will have the morph enbedded in it.
Is there a way to save it into a new character?
If I recall correctly I covered the concept of saving the new morph out to be a general morph for G8 so it could be applied to the figure without needing the FT subscene figure which tends to be rather goofy with the textures. You might find something of interest in the tutorial. Click here for post thread.