how do you save a character as a preset with custom morphs inplace?
thomasbrooks07
Posts: 25
in New Users
I made a character that I was quite proud of and I saved her as a scene so I resaved her as character preset so I can place her into my new enviroment scene. when I load her as the orignal scene I made shes intact as I made her. when She is loaded as a character preset she is loaded in without her hair, and anatomically correct morphs I had applied and set how I wanted. How do I go about making a custom character and than load her into any scene I want with out loosing everything I did?
Comments
Save it as a subset! then you can merge it with any other scene you like!
Saving a subset will include everything you applay including morphs and clothes etc.
The hair, and probably the Anatomical Eelements, are not morphs. A Character preset will save materials and shape, but not add-on figures (at least not without editing the loader script).
thanks! it took a few min to figure out where she was saved as a scene subset character to load her into my environment but it works perfectly. Do you know if there is a easy way to select where scene subsets are loaded into the environment? Having to use the sliders to move her through the building to the room I wanted to use via sliders is a tedious process. Is there a way to make the character pop in where im looking and not to the default location?
Load the character, position it where you want it to load, save as an alternative sub set, or save as a pose preset that you then need to apply to the character when loaded into a scene at default location. When saving the pose, you can un-tick everything except the figure translations. When you apply this preset, it only moves the character to the new location without altering the figure posing.
Hold down the alt key (opt for Mac) and drag the Scene Subset from the content pane, instead of double-clicking. You will see a target icon showing the point relative to which the items will load - release the mouse then the key to load.
That worked perfectly and makes setting up my scenes a whole lot easier!