Baking or Exporting IRay Decals

Hello,

I am migrating a character from Daz to iClone for animation and wondering how to export the iRay decals or bake them into the texture file. Thanks in advance for the help.

Best,

R

Comments

  • I'm not at all sure this is possible, sine it's something that is handled by Iray itself (DS doesn't get to "see" the end result, as far as I know).

  • Is there anyway then to get iRay tatoos onto a character outside of Daz?

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