My daz studio character skin looking so too glossy or shiny
![maigadjafar](https://secure.gravatar.com/avatar/d14f9a56ff9b9dee27c453d8d06661e2?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2Fd14f9a56ff9b9dee27c453d8d06661e2_100.png)
I am using Daz studio 4.12 version, i have 4.11, and 4.9 all have this strange color i dont know how to remove it , anyone can help please ?
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/03/98eb355e974d892fa2058f55c63aa1.png)
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I am using Daz studio 4.12 version, i have 4.11, and 4.9 all have this strange color i dont know how to remove it , anyone can help please ?
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Comments
It looks like the view is set to cartoon shaded (circle next to the "Perspective view" dropdown above your characters head). Try clicking on the orb to the left of Perspective view and switching that to either iRay or texture shaded view. If that is not the issue then I am misunderstanding the problem.
Good eye.
check surface material "skin" of the character
on 'base mixing' change from 'PBR Metalicity/rougnness' to "weighted"
I just loaded ten g8 characters to run some comparisions and several were very glossy... so far it seems that even though at least one was a brand new character .. the default load was 3dl.
that's pure luck of the draw.
i just went through randomly and every on i picked didn't even have a 3dl preset, might have a shader preset in the materials folder, but that's not always true.
and that's between here and rendo characters.