Global Move or delete (all frames) in Daz timeline animation?

Just begininng to play around with DAZ animation. If I've set a scene, created all the keyframes - and then found that something is in the wrong place... say a plate is floating above the surface of a table in the background... do I have to step through every frame and relocate the item to the same height manually? 

Or is there a way to select it so that it is selected in ALL frames, and reposition or even delete it globally in every frame? 

 

Comments

  • Figured this one out, more or less... but is there a series of good tutorials by experts that takes you from the ground floor up on animation? Corel and Adobe are both *way* better at this than DAZ seems to be. Your software could be incredible - but if you're not paying some experts to make videos showing your users how to leverage that technology - no body is ever going to know. 

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