[Solved] Need help with SS Marcoor sets - doors or endcaps missing

Lothar WeberLothar Weber Posts: 1,611

Am I missing something in the SS marcoor items? There are no end caps or doors in the sets... or do I need the spaceship SS marcoor in addition? Tried all sets - control room etc..

Post edited by Lothar Weber on

Comments

  • felisfelis Posts: 4,627

    I checked - and these set seems a little dangerous to use in open space.

    They can be extended after each other, and I thought that the corridor could be a termination point, but doesn't seem like.

    So not really sure what the idea was.

  • felis said:

    I checked - and these set seems a little dangerous to use in open space.

    They can be extended after each other, and I thought that the corridor could be a termination point, but doesn't seem like.

    So not really sure what the idea was.

    Thank you. Tried it also with the corridor.. no luck. Maybe someone or the vendor has an idea? Or I will try it with the spaceship itself as a hull... but tomorrow. It's late evening in Germany... wink

  • fastbike1fastbike1 Posts: 4,078

    @Lothar Weber

    No sure what you want. https://www.daz3d.com/ss-marcoor-corridor , https://www.daz3d.com/ss-marcoor-corridor-2 , https://www.daz3d.com/ss-marcoor-medbay, have doors or entrance stubs that might be expected to have a door out of the scene. 

  • fastbike1 said:

    @Lothar Weber

    No sure what you want. https://www.daz3d.com/ss-marcoor-corridor , https://www.daz3d.com/ss-marcoor-corridor-2 , https://www.daz3d.com/ss-marcoor-medbay, have doors or entrance stubs that might be expected to have a door out of the scene. 

    Oh... ok. Will post a render of my actual med bay tomorrow...

  • fastbike1 said:

    @Lothar Weber

    No sure what you want. https://www.daz3d.com/ss-marcoor-corridor , https://www.daz3d.com/ss-marcoor-corridor-2 , https://www.daz3d.com/ss-marcoor-medbay, have doors or entrance stubs that might be expected to have a door out of the scene. 

    o.k. loaded just the Pre-Medbay's - i find nothing that fits to the endcaps and i own any Marcoor Item - any advice or am i just stupid?

    SS Marcoor Medbay 2019-12-23 104111.jpg
    832 x 558 - 86K
  • felisfelis Posts: 4,627

    I can't find a door in those sets I have - and neither in the description of those I don't have.

    And looking through the promos, there are none showing a door. Maybe it was the intention for something that never was done.

    Anyway I have made a textureless obj of a door, I have attached if interested.

    In fact it is 3 obj, one with door closed, one with door open and a room divider similar to the ones in the set (be aware they shall importes with scale 10000).

     

    Marcoon_door.PNG
    963 x 517 - 635K
    zip
    zip
    Marcoon_door.zip
    49K
  • fastbike1fastbike1 Posts: 4,078
    edited December 2019

    What does this look like to you? Second image has a short passageway with a door at the end.

    Post edited by Chohole on
  • felisfelis Posts: 4,627
    edited December 2019

    Problem is the corridors does not fit with the controle room and the med bay.

    The doors in the corridors are way smaller than in the other 2 rooms.

    Post edited by felis on
  • felis said:

    Problem is the corridors does not fit with the controle room and the med bay.

    The doors in the corridors are way smaller than in the other 2 rooms.

    Thank you so much. Will check this tomorrow. Think I discovered that there are corners in corridor that combine the med bay with other items of the set. Just had no time to check this. 

  • KitsumoKitsumo Posts: 1,216
    edited December 2019
    felis said:

    Problem is the corridors does not fit with the controle room and the med bay.

    The doors in the corridors are way smaller than in the other 2 rooms.

    Thank you so much. Will check this tomorrow. Think I discovered that there are corners in corridor that combine the med bay with other items of the set. Just had no time to check this. 

    I think I figured it out. You use the Sub Corridor Edge in the Marcoor Corridor 2 product. That gives you a transition from the Control Room (or Medbay) into the Corridor 2 corner. Then you put the original Marcoor Corridor sections on each corner and that gives you doors.

    I tried this product years ago when I bought it and gave up on it, figuring the parts just didn't match. But this thread inspired me to take another look. Teamwork makes the dream work!laugh

    diagram of 3d model3d model marcoor control room

    marcoor diagram.jpg
    1101 x 861 - 225K
    Marcoor Cont Rm Empty.jpg
    1280 x 720 - 730K
    Post edited by Kitsumo on
  • felisfelis Posts: 4,627

    Clever!

    I never got corridor 2, and the description doesn't really give a clue; only mentions corridor.

    Better het that some day.

  • Kitsumo said:
    felis said:

    Problem is the corridors does not fit with the controle room and the med bay.

    The doors in the corridors are way smaller than in the other 2 rooms.

    Thank you so much. Will check this tomorrow. Think I discovered that there are corners in corridor that combine the med bay with other items of the set. Just had no time to check this. 

    I think I figured it out. You use the Sub Corridor Edge in the Marcoor Corridor 2 product. That gives you a transition from the Control Room (or Medbay) into the Corridor 2 corner. Then you put the original Marcoor Corridor sections on each corner and that gives you doors.

    I tried this product years ago when I bought it and gave up on it, figuring the parts just didn't match. But this thread inspired me to take another look. Teamwork makes the dream work!laugh

    diagram of 3d model3d model marcoor control room

    Oh my god... THANK YOU soooooo much... who can get this out... great. Hope that I don't forget this laugh  

    it's so easy when you get it. Thank you again Kitsumo yes

  • fastbike1fastbike1 Posts: 4,078

    @Kitsumo

    Thanks. I still haven't rendered the pieces much (on the "future" list) and then only single sets. This is great info.

    Probably should quit buying assets and just render what I have. blush

Sign In or Register to comment.