Dialling in other figure morphs and HD

Should I dial in HD figure moprhs when dialling in multiple figure morphs or not?

E.g., say I have G8M with Vladimir 70% and Ryker 50%.  Would it be a bad idea to use Vladimir HD and Ryker HD morphs?  Or should I only use HD moprh for the highest % figure morph dialled in, in this case it is Vladimir at 70%.

(Apologies if I have asked this question in a confusing way.)

Comments

  • JD_MortalJD_Mortal Posts: 760
    edited December 2019

    The HD morphs are simply just tweaks to the original body. You can blend those as needed, or just pick one to add. Honeslty, unless you increase the sub-D levels, you may not even notice them.

    They are, in essence, just stronger shaping details than the default figure offers. More bulge in muscles or creases in smiles etc... They are honestly not providing any more "detail", just altering the detail that is there, in another way. However, if you load a HD character, the script may also bump-up the sub-D level for you, as well as load HD skins that go along with the morphs. However, the morphs alone, are just normal shape morphs.

    If you go to the "Products" tab of the smart content, you will see products instead of just raw figures. These sometimes contain loading-scripts, so you can load the normal model, or the HD version. When it loads the HD version, it may load the model with a higher sub-D (sub division to geometry), as well as loading the larger material images, as well as the HD morphs that would also be needed to compliment all of those other HD details.

    But the morphs are just normal morphs. Without adding actual "more detail", in some other way.

    Post edited by JD_Mortal on
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