Mystical Cave

HeraHera Posts: 1,958

How do I get this product to look like in the promos.

https://www.daz3d.com/mystical-cave

Loadning it all I get is dry rocks and boulders . I assume there should be some vet texture, water prop and light cone included, but I'm missing it

Post edited by Hera on

Comments

  • No, all the promo page mentions is what appears to be one hollowed out rock.

  • scorpioscorpio Posts: 8,471
    Hera said:

    How do I get this product to look like in the promos.

    https://www.daz3d.com/mystical-cave

    Loadning it all I get is dry rocks and boulders . I assume there should be some vet texture, water prop and light cone included, but I'm missing it

    The wet look is created by textures, there are no lights included except for the fireflies which emit light but not enough in any way to light the cave. Its not the easiest thing to light.

  • Sounds like a good place to put some of those invisible light balls. [create sphere, turn on its emission, cut-out to 0.0001, k type light, etc.]

  • HeraHera Posts: 1,958
    scorpio said:
    Hera said:

     

    The wet look is created by textures, there are no lights included except for the fireflies which emit light but not enough in any way to light the cave. Its not the easiest thing to light.

    Where do I find those textures?
    I eventually managed to light it somehow using point lights and spot lights. But I cannot find the wet textures or the puddles anywhere no matter how I look.
     

  • NorthOf45NorthOf45 Posts: 5,544

    The default textures are just shiny, there are no others. The wet look comes from the metallicity, glossy and top-coat settings (especially on the floor), so you need strategically placed lighting (i.e., a distant light or HRDI with the brightest part pointing down the tunnel) to get that glancing reflection. Dropping the exposure value will lighten things up and catch more of that reflected light. I had it down to 8 to get something approaching the promo shots.

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