EYELASHES! - SOLVED -

Dax AvalangeDax Avalange Posts: 340

Hello Richard! (Haseltine)

I'm here again to ask you a simple question.

In my new product I'm going to sell in my store, I want add new eyelashes for G8F.

Question is, after exported from the eyelashes obj from DS and remodeled, how to reload and connect? I thought about something like Transfer Utility, but I'm not sure, cause I know they are Geograft. So, what is the procedure to get a standard default obj load?

Thank you and have a great day!

Max-S

Post edited by Dax Avalange on

Comments

  • You aren't allowed to modify the eyelash model and distribute the result as a new model - you need to either se a morph (if it's just shape changing) or create a new mesh of your own from scratch.

  • Dax AvalangeDax Avalange Posts: 340
    edited December 2019
    Exactly what I mean. Maybe I expressed myself confused. Infact I want to change the shape and use as a morph. Procedure is always the same like for the FBM? I mean, export obj, change shape, reimport it in Morph Loader Pro and use as a morph. Thanks Richard!
    Post edited by Dax Avalange on
  • Yes, that' right - the morph name will match the filename. You will, as I recall, want the Import Morphs for setting to be the graft option for the lashes.

  • Dax AvalangeDax Avalange Posts: 340
    edited December 2019
    Thanks Richard! It works perfectly!
    Post edited by Dax Avalange on
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