Sending morph from Hex back to Daz changes relative position?

Hi, sorry if title phased poorly. I'm trying to change one small detail in an accessory item.

So what I did:

  1. sent it to Hexagon
  2. pulled some edges to make the thing i need bigger
  3. sent it back to DAZ
  4. applied to same item as morph and made it 100%

And what I get is the correctly changed item, but it's not in the same position relative to the figure it's attached to (much lower, near belly instead of head, and a bit to the side). If I change morph to 0, it returns to the same spot, on -100% it's on the opposite side and above. 

So what am I missing? I'm guessing it's something very basic like toggle "do not move my morph around". I'm yet to get deeper into editting things and not even sure what should I read to begin with. I'm just figuring it out on the go for now, since I only need to change small things.

Comments

  • What settings did you use on sending to Hexagon and returning from Hexagon? Was the figure in the same state sending and returning, or had been posed or morphs in one case differently from the other?

  • On default ones, not even sure where are the options there - I only found the one that's in the File->Send. It was default pose for both the figure and the item (it had no morphs to begin with).

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