Standard map naming?
![Alric](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/userpics/720/nTONYKXXZCBHY.jpg)
I'm working on converting some poser figure maps over to iRay and I've run into a question on how the maps are labeled. Rendo is down right now so I can't ask the merchant, I'm hoping that this nameing might be standard and others know what they mean.
The maps have the standard color map and then several other maps.
x.jpg (the standard color map)
xA.jpg
xB.jpg
xD.jpg
xG.jpg
xS.jpg
I know that "B" is the bump map and "D" is the displacement map, but what are A, G, and S? I'm guessing that G is for glow and I'm using it as an emission map.
Eric
Comments
G could also be Glossy, but I'd expect S to be Specular. A might be Ambient, which wouldn't be used in Iray (unless you wanted to use it for emission colour or strength on a light-emitting surface). Unfortunately there are no hard-and-fast rules - sometimes D is diffuse, the base colour, instead of displacement, and the Poser Firefly render engine is more like 3Delight than Iray so you may not be able to get a sensible match for everything anyway.
I've just been playing around with which ones to use and the S maps look nice as Glossy. I was thinking of using the A maps for translucency. These D maps are definitely displacement. The G maps are working excelently as emission maps.
If you have poser installed, you can apply the character presets and see what maps are going where.