Unity - Compatibility with negative morph values.
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Hi all - I've successfully imported a model into Unity and all is going well apart from one of my morphs that has negative values I would like to use in Unity. Do any of you know a way I can change the morphs manually in daz3d to use 0 - 200 for example and then reposition it myself. Or if there is a way to assign a negative value in Unity.
Thank you kindly for any and all advice on this!
Darren