DAZ STUDIO ANIMATION TO MARVELOUS DESIGNER

zaffv16zaffv16 Posts: 0
edited January 2020 in New Users

Hey guys! Really need some help here, I'm trying to import some animation I made in Daz into Marvelous, it's a simple transition form a T-pose to the pose in the image, but when I import it in MD as a collada it changes the pose. What can I do?

Moderator Edit :- Images removed due to nudity.  Pleas review this thread

Post edited by Chohole on

Comments

  • Isn't changing th pose the inent? What options and set upare you using, for export and import?

  • lilweeplilweep Posts: 2,487
    edited January 2020

    Perhaps they mean that the Collada file changes the positions of the pose relative to how the pose looks in Daz.

    Collada files seem to do that, in my experience.  The solution is to use a vertex exact method like MDD or Alembic.

    I don't know how to use the MDD method, but someone in the Marvelous Designer thread may be able to advise on that (https://www.daz3d.com/forums/discussion/364011/the-marvelous-designer-thread)

    Post edited by lilweep on
  • barbultbarbult Posts: 24,240

    To export from Daz Studio in MDD format, you need to own Animate 2 (not the lite version). Then select the MDD format when you export from Daz Studio. In Marvelous Designer, go to the Animation tab and import as MDD Cache (Standard).Clcik on the Record button (looks like a video camera on the top left of the timeline). You should see your avatar gradually change pose, following your imported animation. 

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