You can also load this from a CR2 file in the DAZ People folder too, there is a difference, it uses the body of V3 so that V3 clothing will fit. It has been around for years.
V4toV3 is not the same figure as Victoria 4, it's a special version rigged to wear Victoria 3 clothing. As Jimmy says it has its own CR2 file in the figure library (and you need to run the \Runtime\Libraries\!DAZ\DzCreateExPFiles-V4V3 file first, unlike the full Victoria 4 the installer doesn't do it for you.
V4 to V3 has no (or very few) body morphs, so you are stuck with the default body. AFAIK, the morph transfer program (old freebie) will not transfer any V3 morphs because the V4toV3 body isn't really the V3 body. However, I recall that people have successfully treated V4toV3 as clothing and used one of the morph copy programs.
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You can also load this from a CR2 file in the DAZ People folder too, there is a difference, it uses the body of V3 so that V3 clothing will fit. It has been around for years.
V4toV3 is not the same figure as Victoria 4, it's a special version rigged to wear Victoria 3 clothing. As Jimmy says it has its own CR2 file in the figure library (and you need to run the \Runtime\Libraries\!DAZ\DzCreateExPFiles-V4V3 file first, unlike the full Victoria 4 the installer doesn't do it for you.
Thanks for the help, I was able to find and load the CR2 file.
So what do "INJ Base V4toV3.pz2" and "INJ Morphs++ V4toV3.pz2" do?
They inject some morphs into the empty channels in the head of the figure, and and at the same time unhide those channels in the Parameters tab.
V4 to V3 has no (or very few) body morphs, so you are stuck with the default body. AFAIK, the morph transfer program (old freebie) will not transfer any V3 morphs because the V4toV3 body isn't really the V3 body. However, I recall that people have successfully treated V4toV3 as clothing and used one of the morph copy programs.