Clearing dforce simulation on one item while leaving the others?
DefaultName
Posts: 391
Sometimes I'll use more than one dforce item for a scene, let's say a blanket and some hair. I run dforce on the blanket, and get it just how I want, freeze sim, but then I need to simulate the hair. The blanket stays, but I don't get the hair right, so I've got to clear siumulation and do it again... but that will reset the blanket, even with freeze sim on.
At this stage, when I get something with dforce posed right and something wrong, I just reload the scene to where the blanket is right so I don't need to simulate again. Is there another way? Is it safe to remove a dforce modifier from something already posed? Thank you!
Comments
If you want to rerun the simulation on the hair just do so, that will clear any existing simulation.
You're right, but that reminds me, the reason I use clear simulation is so that I can resposition the figure or anything else around the item's cleared state. Oftentimes I would not remember where the hair or cloth would start if not for clear simulation.
Yes, you can do this. Select the item(s) you want to clear, Then in the Edit > Object > Geometry menu there's an option to "Clear dForce Simulation from Selected Item(s)."
You can also right click on "Simulation Setting pane ..." to reset simulation of only the selected items instead of all of them.
You can also right click on "Simulation Setting pane ..." to reset simulation of only the selected items instead of all of them.
Sorry double post.
Thank you both! I'll try these out next time I need to.
Thanks @chris-2599934 and @Anim, super useful.
fantastic, was looking for a solution to this issue.