dForce Bed Needed (AKA DOGZ Dforce couch)
anthony.luigi_05ebfcd7e7
Posts: 103
Ive been hoping for and even asked a few designers for a dForce bed. Ive been using Dogz excellent couch and can't beleive nobody has made a bed. The best Ive seen is morphs with matching poses. Imagine beign able to pose a character/'s and then mold them right into the bed?
https://www.daz3d.com/dforce-couch-and-poses-for-genesis-8
Fingers are Crossed :)
Comments
Well these are the 3 I've got... I might have missed others. Sickleyield did a freebie pose set for one of them as well. Or am I missing something?
https://www.daz3d.com/dforce-jw-classic-bed
https://www.daz3d.com/ultimate-dforce-single-bed
https://www.daz3d.com/ultimate-dforce-bed
There is also this forum post experimenting with dForce
Thanks!
All three of these beds are just the cover or sheet. I'm looking for the mattress to have dForce effect. So when a character is laying on it they sink in realisticaly. Check out the couch link I provided and you will see what I mean.
Yes, the sheets and covers are dForce, and maybe the pillows, but the beds look like wood boxes with rounded edges and a sheet over them. No dForce effects at all. Elbows would sink in a mattress.
Dana
If it's a morphing mattress you want, try at Renderosity free stuff and search for Atoxic, who has two morphing mattresses there.
Thanks for your help. Im looking for a dforce matress not morphing. I have many morphing ones. They have preset morphs. If youdont pose the character a certain way to match the morph it doesn't line up and looks fake. Im looking for dforce. One that reacts to where the characters are laying realistically like the couch link I provided. With the couch you position the model into the couch then run the dforce script. the couch pillows bend and morph to the character and its looks perfect!
Have you considered copying the surface settings from the couch on to a bed? I won't guarantee that it works, but it's worth a try.
Not sure if your still looking but Tikiman-3d on r-hub has dForce King Mattress. Looks promising.....
If you have a bed in a proper mesh resolution (not too low), you can apply a dForce modifier. And then add a weightmap, where you only paint the upper surface so it has strength.
Then set Gravity to 0, or a low negative value.
Then pose your character in frame 0, and later in the timeline, let her sink into the madras, and simulate timeline, with default startpose 'off'.
Attached images: Bed, Weightmap, Simulated.
And final.