Problem with MRL dForce Long Layered Hair

I can't get this hair to render. It looks like the normals might be flipped, but I have no idea how to fix it. Only the scalp will render.

 

https://www.daz3d.com/mrl-dforce-long-layered-hair-for-genesis-8-female-with-colour-mixing

Annotation 2020-01-12 121647.png
430 x 597 - 38K
Annotation 2020-01-12 121707.png
360 x 503 - 21K
Annotation 2020-01-12 121727.png
416 x 550 - 45K

Comments

  • felisfelis Posts: 4,627

    Is this in an actual render and not an Iray preview?

  • dougjdougj Posts: 92
    felis said:

    Is this in an actual render and not an Iray preview?

    The first image is an iray render preview. The other two images are texture shaded in the viewport.

  • felisfelis Posts: 4,627

    dForce hair will not show up in Iray preview unless the settings are aligned.

    Try to select the hair (not the hair-cap) and then in Parameter > General > Simulation > Hair > Pre-render, and check that these settings are 'On'.

  • dougjdougj Posts: 92
    felis said:

    dForce hair will not show up in Iray preview unless the settings are aligned.

    Try to select the hair (not the hair-cap) and then in Parameter > General > Simulation > Hair > Pre-render, and check that these settings are 'On'.

    Thank you for the help Felis. I had to turn "Preview PR Hairs" and change the "Viewport Line Tessellation sides" to 2. It's showing up now.

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