How do I calculate Transmitted & SSS color RGB values to achieve a desired RGB skin color tone?
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I want Genesis skin to be tan. I know the tan color I want, but I don't know how to set the transmitted & sss colors to achieve the exact skin tone color I want.
Given the following values, how do I calculcate the unknown RGB color values of Transmitted and SSS color?
Base Color = R: 255, G: 255, B: 255
Translucency Color = R: 255, G: 255, B: 255
Transmitted Color = R, G, B (unknown values)
SSS Color = R, G, B (unknown values)
Desired Skin Tone Color = R: 204, G: 153, B: 102
There should be some kind of calculcator, where you punch in the desired skin tone color you want, then the transmitted and sss RGB colors get set automatically. Does anyone know the equation by any chance?
Comments
In my opinion sss is often overrated. That is, sss only appears clearly in very specific conditions, you need a pale skin and a strong light for it to make some difference. Also translucency alone can work the same if not better, that's much faster.
In your case being it a tanned skin I'd turn on thin walled entirely.
EDIT. Here are some tests that may also help you.
https://bitbucket.org/Diffeomorphic/import-daz-archive/issues/111
https://bitbucket.org/Diffeomorphic/import-daz-archive/issues/112