Full clothes morphs from Marvelous Designer
![scyhoce](https://secure.gravatar.com/avatar/c5662fc69b2e2c2f03b031e9ce6aea9b?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2Fc5662fc69b2e2c2f03b031e9ce6aea9b_100.png)
Hello - Is there a way to match every morph in Genesis 8 to a cloth you made in Marevouls designer? I mean I want to have the clothes I set to my character from marvelous designer, to deform accordignly to the preset morphes in genesis 8. Just like when you buy clothes set from the store specifically made for G8, the artist that made the clothes has had every piece of cloth fit exaclty to the morphs. How did they do that?
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Few, if any, clothes have custom morphs matching every morph avaioable at the time of their release - instead they rely, for many of them (and for morphs released later than the clothes) on the AutoFollow feature which projects from the figure to the clothing, generating new morphs. For AutoFollow to apply the clothign must be set up as a fitted figure (it won't work on items that are loaded as parented props and rely on dForce from the zero pose to fit).
Thanks Richard. I know that AutoFollow is tuend on by default, is that right? Now I've designed clothes for my character in MD and exported it from there to DAZ3d as an object (The clothes), but when I move the leg for example it doens't follow it. Is that because of waht you said about being fitted figure? I'm new to all this so I'm not sure I understand.
Yes, if you want the clothes to follow you need to run a dForce simualtion or to use the Transfer Utility to rig the clothing to follow the figure (or both).
Thanks Richard, you're amazing.