Why is the hair doing this?

gsil247gsil247 Posts: 224

Hi all. So I'm not sure what i am doing incorrectly to get the hair to function this way. I deleted the hair then tried to attach it again. I'm also using different shaders to see if that helps, and it doesn't Of course, I'm selecting all part of the hair for the shader, and not just one. The cap/error stays at this color, no matter what I do to it. Under Texture preview, I do not see the cap going red in the slightest, only in Iray Preview and the final render of course.

 

Thank you for your time.

Hair Error.png
600 x 338 - 123K
Post edited by gsil247 on

Comments

  • fdsphotofdsphoto Posts: 62
    edited January 2020
    gsil247 said:

    Hi all. So I'm not sure what i am doing incorrectly to get the hair to function this way. I deleted the hair then tried to attach it again. I'm also using different shaders to see if that helps, and it doesn't Of course, I'm selecting all part of the hair for the shader, and not just one. The cap/error stays at this color, no matter what I do to it. Under Texture preview, I do not see the cap going red in the slightest, only in Iray Preview and the final render of course.

     

    Thank you for your time.

    Seeing other weird stuff too. Like hair not even rendering in Iray, but I can see it in the Texture shaded mode?

    MRL dForce Long Layered Hair for Genesis 8 Female with Colour Mixing

    dForce Hair Issue - Texture Shaded.PNG
    1905 x 1131 - 241K
    dForce Hair Issue - Texture Shaded 2.PNG
    1901 x 1133 - 292K
    dForce Hair Issue - Nvidia Iray Render.PNG
    1904 x 1142 - 225K
    Post edited by Chohole on
  • gsil247gsil247 Posts: 224

    Heres what I'm seeing

    Screenshot (29).png
    3440 x 1440 - 2M
    Screenshot (31).png
    3440 x 1440 - 2M
    Screenshot (30).png
    3440 x 1440 - 1M
  • The black forehead would be from the skullcap of the hair. One can select it and resize it to be smaller so it is more inside the head. Or zero the opacity?

     

  • fdsphotofdsphoto Posts: 62
    edited January 2020
    fdsphoto said:
    gsil247 said:

    Hi all. So I'm not sure what i am doing incorrectly to get the hair to function this way. I deleted the hair then tried to attach it again. I'm also using different shaders to see if that helps, and it doesn't Of course, I'm selecting all part of the hair for the shader, and not just one. The cap/error stays at this color, no matter what I do to it. Under Texture preview, I do not see the cap going red in the slightest, only in Iray Preview and the final render of course.

     

    Thank you for your time.

    Seeing other weird stuff too. Like hair not even rendering in Iray, but I can see it in the Texture shaded mode?

    MRL dForce Long Layered Hair for Genesis 8 Female with Colour Mixing

    Tessellation was set to 0 by default

     

    Had to set both Tessellation settings (one for the viewport & another for final rendering) to 2 or above for it to start rendering in the view port and when rendering.

    - FML lol

    Post edited by Chohole on
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