Eyes are rendering missing the cornea
![ektrp2018](https://secure.gravatar.com/avatar/21d5db1e430a111dc27937a61df8497c?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F21d5db1e430a111dc27937a61df8497c_100.png)
Hey everyone, does anyone know why this model's eyes always render without the cornea? ..or the whole eyball except for the iris and pupil.. Ive tried using different eyes from different characters and this always happens
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/76/6c81b7228bc7f4a0c696831ffee0fc.jpg)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/76/6c81b7228bc7f4a0c696831ffee0fc.jpg)
daz eye problem.jpg
800 x 640 - 276K
Comments
Overlapping geometry. If possible, try to switch instance optimization to speed. If that don't help, try memory. Somoene made a freebie morph that might help, but I don't know the link, maybe someone has it bookmarked and can post it. Another possible fix is to move the figure to 0,0,0 coordinates. The farther from center the render is, the wonkier iray gets.
I'll give that a shot, switching the instance optimization speed. Also, I am rendering in 3delight, not iray. I wouldn't think it would be memory.. I have 16gigs, and also, it happens wether there is a lot going on in the scene or very little. Thanks for the reply!
Actually I suppose it would be the sclera that's missing
Unfortunately none of that worked.. I tried the cornea bulge shader too.
So I did some more tests and it is a problem isolated to genesis 8 characters. All other genesis characters render without this problem. Remember, I'm rendering in 3delight.
I also tried scaling the size of the eye up, that didn't work either and repositioning as far out as visually acceptable. It's like it can't get over top of the inside of the eye socket, even though that is supposed to be much farther back
Can only solve this issue by changing values in the eye moisture material and setting the refraction weight to 0.0 and opacity cutout to 0.0
I think it's an issue with using the G8F default iray materials with 3delight.
Ah darn, the solution I posted was for iray, I have very little knowledge on 3DL, so I am of no use here lol