Expand All Morph!!!
darkforceleader
Posts: 0
Hi, i don't know if this already been asked because i couldn't find it anywhere so....
I want to know if there is a classic way that many people use to get the expand all morph? or they make them by default modeling as i am doing right now.
Comments
Not sure what you mean by an 'expand all' morphs, can you elaborate?
Scale parameter?
Scaling or a move along the polygon normals, followed by tidying up the overlaps and crumples, most likely - or a Push modifier in DS.
Yep, that's what i was looking for....the push modifier is the right tool for the job and i am shocked when you mentioned it because i already
know it just lost it how stupid me!!!
sorry for the late reply.
Thanks again.