CJ 8 HD - Eye translators don't work, can anyone confirm
![arne207](https://secure.gravatar.com/avatar/8de08b90132005853706bf8ff05d6b35?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F8de08b90132005853706bf8ff05d6b35_100.png)
Hey there, with the HD morphs CJs eyes don't work properly on my computer. The sliders in the Parameters tab work, but the rings on the figure stay frozen. Does anyone have the same problem?
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/6a/ecc246edfe7454620accb6d9a44077.jpg)
![](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/thumbnails/FileUpload/6a/ecc246edfe7454620accb6d9a44077.jpg)
cjeyes.jpg
463 x 601 - 55K
Comments
Just tried it. Have the separate HD body and head HD sliders each at 100%. Worked fine both ways. Using 4.12.0.86.
OK, thanks! I have a different version of DAZ Studio, maybe that is it.
The eye pose looks like you've rotated the eyeballs themselves rather than, say using the pose dials for the eyes. But it sounds like the eyes themselves do move the way you expect, but the rings don't. I don't think I've ever seen that happen, but I'm not sure how an HD morph would affect that. Have you tried zeroing your figure's pose either before or after dialing in the HD morphs and seeing if that makes the rings behave as you expect?
Hey Quixotry, I can rotate the eyeballs with the parameters tab or the rings - but the rings do stay frozen. I just tried again and now CJ 8 is also affected, not just her HD version. I'll try restarting the PC and reinstalling the figure now.
I ended up reinstalling DAZ Studio as well. Now it seems ok.
How odd! I'm glad that reinstalling things sorted it out.